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GUNS: GUN info project
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BadMouth:
I'm not sure if I still have it around somewhere, but I started throwing together a gun info thread a while back.  I never posted it because there were so many aspects of it that I didn't personally have any experience with.
I still think we need a gun sub-forum.

What I'd like to do for now is to gather all the info in one place, even if it's not organized yet.


What I want to do in this thread is post links to every gun thread out there, along with a description of what the thread is about.
From there, we can start to organize things.
This will be a somewhat disorganized roundup of info, but it is the first step.

example:

Discussion and videos of which light gun games are playable:
http://forum.arcadecontrols.com/index.php/topic,119925.0.html

Converting guns to Aim-Trak:
Namco recoil gun
http://forum.arcadecontrols.com/index.php/topic,119610.0.html
General recoil discussion
http://forum.arcadecontrols.com/index.php/topic,134584.msg1388174.html#msg1388174
General
http://forum.arcadecontrols.com/index.php/topic,134961.msg1392686.html#msg1392686

(I will add to these as I get downtime at work)

General discussion of people's thoughts on Light Guns and if they're worth it:
http://forum.arcadecontrols.com/index.php/topic,137578.msg1419656.html#msg1419656

Area 51 grenade button:
http://forum.arcadecontrols.com/index.php/topic,150679.msg1574788.html#msg1574788

Projectors and IR guns:
http://forum.arcadecontrols.com/index.php/topic,150491.msg1572856.html#msg1572856


Positional (mounted) guns:
http://forum.arcadecontrols.com/index.php/topic,151458.msg1583272.html#msg1583272
http://forum.arcadecontrols.com/index.php/topic,109833.msg1163276.html#msg1163276
http://forum.arcadecontrols.com/index.php/topic,137809.msg1422775.html#msg1422775
http://forum.arcadecontrols.com/index.php/topic,143814.msg1493022.html#msg1493022

AIM-Trak issues:

Both guns recognized as gun #1
http://forum.arcadecontrols.com/index.php/topic,151084.msg1578779.html#msg1578779
http://forum.arcadecontrols.com/index.php/topic,150332.msg1570806.html#msg1570806


Sega Type II IR arcade hardware setup:
http://forum.arcadecontrols.com/index.php/topic,149019.0.html

USB2Gun (arcade hardware from America's Army machine):
JollyWest's build:
http://forum.arcadecontrols.com/index.php/topic,138723.msg1433282.html#msg1433282
Original Topic:
http://forum.arcadecontrols.com/index.php/topic,114406.msg1213680.html#msg1213680
Production run interest:
http://forum.arcadecontrols.com/index.php/topic,140666.msg1456709.html#msg1456709

Software:

Troubleshooter 2: http://forum.arcadecontrols.com/index.php/topic,130784.msg1339402.html#msg1339402
DemulShooter: http://forum.arcadecontrols.com/index.php/topic,149714.0.html



--- Quote from: thomas_surles on August 23, 2016, 10:20:06 pm ---Guncon 2 in mame.

http://forum.arcadecontrols.com/index.php?topic=105461.0

--- End quote ---


Using Wii controllers:

DolphinBar - supposed to handle Bluetooth pairing in addition to being the IR LED bar. 
https://www.amazon.com/Mayflash-W010-Wireless-Sensor-DolphinBar/dp/B00HZWEB74/ref=sr_1_1?ie=UTF8&qid=1472052689&sr=8-1&keywords=dolphinbar

Glovepie scripts for wii controllers (not needed with dolphinbar):
http://forum.arcadecontrols.com/index.php/topic,122350.msg1298765.html#msg1298765


BadMouth:
reserved
BadMouth:
reserved
DudeRegular:
Agree on a gun subforum. I would include info for the following topics for your master thread:
CRT vs LCD for gun games
Common problems/misconceptions
Aimtrack config
Pro's and Con's of IR based solutions
List of supported titles for MAME, Demul, console, etc
Titchgamer:
Great idea.

I would also include the things like demul shooter and the other one (forgot name)
Plus also how to configure demul shooter to boot with HS etc.
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