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I have now tried Virtual Reality and it is amazing |
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shponglefan:
--- Quote from: Ginsu Victim on May 11, 2016, 02:51:23 pm ---While I have somewhat enjoyed VR using my headset and Galaxy S5, I have yet to have a proper VR experience. We're still not where I'd like to be with it.... --- End quote --- The Vive is as close as it gets currently. Something about having tracked motion control and being able to use one's hands adds a ton to the immersion. --- Quote from: Howard_Casto on May 12, 2016, 03:26:50 pm ---I totally agree with you that it didn't give enough feedback for use with a vr headset though. For that to work there would have to be some way to physically stop your hand, which, short of st:tng's holodeck, just isn't possible. --- End quote --- You might be surprised. The funny thing about VR is I'm finding if you trick enough of the brain into thinking what you are experiencing is real, it fills in the missing gaps on its own. This is why in VR, when encountering physical objects, your brain wants to treat them as physical. So it results in a really weird feeling to be able to move through physical objects in VR. Conversely, people end up thinking that VR objects are physical and react accordingly (like trying to lean or sit on virtual furniture). It's hard to fully appreciate without experiencing it first hand. But it's far beyond using stuff like Wii remotes or other non-VR motion controls. |
Ginsu Victim:
--- Quote from: shponglefan on May 12, 2016, 05:53:47 pm ---The Vive is as close as it gets currently. Something about having tracked motion control and being able to use one's hands adds a ton to the immersion. --- End quote --- I want a technology that can set physical limits, like Howard mentioned. We'll be there eventually, technology is improving at such a rapid rate, I expect it in my lifetime. |
Howard_Casto:
Maybe when we are old farts sitting around the rest home. There are only three ways to do it. One is to create "solid holograms" like the holodeck..... that just isn't happening anytime soon considering we can't even project a 3d image and make it look convincing. Another is to wear a suit that can lock your joints at will... perhaps via solenoids or something. It's possible but man would it be clunky and I don't even know how 3d would work when you are expected to walk and move around.... you'd be knocking over furniture left and right... it certainly wouldn't be a home solution. The third is direct access to the brain. We are light years away from that and even if we weren't I'm sure as hell not allowing a game company to access my brain considering half the games released today are so shoddily coded that they need 20 patches before they are even playable. |
shponglefan:
--- Quote from: Ginsu Victim on May 13, 2016, 05:25:05 pm --- --- Quote from: shponglefan on May 12, 2016, 05:53:47 pm ---The Vive is as close as it gets currently. Something about having tracked motion control and being able to use one's hands adds a ton to the immersion. --- End quote --- I want a technology that can set physical limits, like Howard mentioned. We'll be there eventually, technology is improving at such a rapid rate, I expect it in my lifetime. --- End quote --- You need physical props for that, which partially defeats the purpose of VR. But like I said, if you provide enough of an illusion, the brain does a pretty amazing job of filling in the rest. |
shponglefan:
--- Quote from: Howard_Casto on May 01, 2016, 07:57:36 pm ---You are excited about it now, but let's see how much you enjoy it in a few months time. --- End quote --- Thought I'd *bump* this thread because I've now had my Vive for 2 months now. In that time I've: 1) Played nothing but VR games; 2) Used it almost every single day; and, 3) It's still the most revolutionary gaming device I've ever used. While the initial VR novelty has worn off (i.e. I no longer stand there with mouth agape every time I put it on), the awesomeness of the VR experience has not. It's so far beyond the experience of sitting in front of a computer monitor with a keyboard/mouse, that I legitimately don't know how I'm going to go back to regular gaming. VR is the future. |
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