Main > Everything Else
I have now tried Virtual Reality and it is amazing
<< < (242/262) > >>
fallacy:
The more I experiment with Quest 3, the more I find myself drawn to its features. Unlike my other headsets, which invariably suffer from issues such as compromised lens clarity, pesky god rays, and distracting glare, the Quest 3 manages to steer clear of such shortcomings. This translates into a seamless experience, especially when it comes to tasks like reading text and using virtual screens. Finally, a headset that doesn't impede my visual immersion. While the screen is impressively sharp, the black levels, though satisfactory for an LCD, could use some improvement. Nevertheless, the overall compromise remains reasonable.

Surprisingly, the sound quality is unexpectedly adequate, a pleasant revelation for someone who usually relies on a PC VR system integrated with a robust stereo setup. I half-expected them to incorporate lackluster speakers akin to the ones found in the earlier Quest models, but to my delight, the audio boasts a certain depth and room presence.

In terms of connectivity, linking the Quest 3 through the Oculus app and then to Steam VR yields far better results than attempting to connect through Windows Mixed Reality before accessing Steam VR with my G2 headset.

As for the augmented reality capabilities, I find the current features quite remarkable. During a recent test, I summoned a menu in my gaming room, strolled to the kitchen and then out onto my back deck, and to my amazement, the menu persisted, seemingly hovering in the same position within my house, even as I moved to different areas. The persistent spatial accuracy left me astounded as I traversed the house, only to find the menu right where I left it upon my return.
RandyT:

--- Quote from: fallacy on October 12, 2023, 03:36:56 pm ---It's a future I'm confident will materialize; the only aspect I'm uncertain about is the exact timeline.

--- End quote ---

Depending on your age, it's probably not going to happen in your lifetime.  Advances in computing power, power storage, etc... have slowed to crawl.  We are running into hard barriers now for refining existing technologies.  Like anything of this nature, the greatest advancements happen at the earliest stages.  We are approaching the ends now.  Barring some breakthrough innovation, stagnation will be inevitable.  A simple example of this is our inability to safely and efficiently store more energy than that which is available from gasoline, something which has existed for 100+ years now.


--- Quote from: fallacy on October 13, 2023, 02:04:53 am ---As for the augmented reality capabilities, I find the current features quite remarkable. During a recent test, I summoned a menu in my gaming room, strolled to the kitchen and then out onto my back deck, and to my amazement, the menu persisted, seemingly hovering in the same position within my house, even as I moved to different areas. The persistent spatial accuracy left me astounded as I traversed the house, only to find the menu right where I left it upon my return.

--- End quote ---

Honestly, it would be odd if it couldn't.  Based on the video, the headset is only spatially aware of the area you have previously mapped.  Placing the menu relative to some part of that mapped area would only make sense.  Of course when you return to that area, the space is again recognized through the mapping data, and the menu is still where you left it in relation to that data. While this is useful for things like virtual displays tethered to a pre-defined work area, it seems somewhat counter-intuitive for general menus which you may wish to access conveniently from your current location. 

But one of the things I really like about the video pass-through approach, as opposed to the hololens approach, is the ability to have objects and virtual displays without them appearing to be semi-transparent, unless you want them to be.  I.e. if you want a solid black orb floating in the middle of the your room, it's not a problem for this tech.
fallacy:

--- Quote ---Depending on your age, it's probably not going to happen in your lifetime.
--- End quote ---


Of course we will have it in our life. I honestly had no idea I would already be owning an AR device that can do what it can do. When i looked at the Microsoft HoloLens in 2015 I was like damn we still have a long ways to go, it took another 8 years but we are finally here with working AR. Another 8 years from today we might actually be doing what I said.
RandyT:

--- Quote from: fallacy on October 13, 2023, 05:18:23 pm ---Of course we will have it in our life. I honestly had no idea I would already be owning an AR device that can do what it can do. When i looked at the Microsoft HoloLens in 2015 I was like damn we still have a long ways to go, it took another 8 years but we are finally here with working AR. Another 8 years from today we might actually be doing what I said.

--- End quote ---

What the Q3 is doing on the AR front is literally an extension of what was being done on cell phones, game consoles and VR/AR gear years ago.  In the grand scheme of things, it's not a fundamental advancement in technology as much as it is a cost reduction.  The other scenario you referred to will have significant hurdles.  To do it well, you would need high-end desktop GPU compute capabilities, which equates to bulk and power.  I don't know if you've noticed, but every generation of more capable GPU's has increased significantly in size.  There's a reason for that.

The only path I can imagine at this point would be lightning fast cellular networking technology with massive amounts of available bandwidth.  This would allow for offloading the computational aspects to large fixed servers, leaving the VR glasses to collect data and display the streamed results in near real-time.  And even that is assuming that the optical/wearable technologies continue to march on and and aren't significantly encumbered more than they are now by simple physics.
fallacy:
optical/wearable will continue to march on, never thought for 1 second since this thread was created in 2016 that they would ever stop, don’t think they will stop in the next 8 years. Camera technology keeps increasing, chipsets keep increasing, resolution displays keep increasing. On the Beyond the smallest headset they are using micro OLD which is apparently the way to go.
Internet speeds keep increasing, Wifi 7 is about to come out. I was outside one night with my niece and nephew one night and they pointed to the sky and said the stars are moving, I was like that's Starlink.
Navigation
Message Index
Next page
Previous page

Go to full version