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I have now tried Virtual Reality and it is amazing
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fallacy:

--- Quote ---IIRC, I was able to just turn on the controllers, and everything would start up, dropping me right into SteamVR.
--- End quote ---


ow ---steaming pile of meadow muffin--- you are right!!! that's convenient. I just bought a 2tb ssd for all VR games so everything boots up super fast. If my PC is turned on a literally just have to power on my controllers and I am in VR, no friction at all.
RandyT:

--- Quote from: fallacy on November 20, 2020, 10:30:40 pm ---Yep I just got it to work:) are you doing that right now with the vive controllers? Feels good, index controllers so much better. The thought of having to play with the WMR controllers was equivalent to someone handing you a gamepad and the B button was sticky and the down right on the thumbstick only worked about  75% of the time.

--- End quote ---

Glad to hear that you got it working.  I only use the Vive controllers when I feel like a couple of games of bowling, or some game that relies on accurate positioning of the controllers somewhere outside of the HMD view.  In the past, this also included archery games, and to some extent, table tennis/racket games, but not any more with the G2.  The new side cameras took care of those use cases.

WMR isn't as bad as all that.  It depends on what you are used to, and if you are used to the Lighthouse tracking system, it's tough to use anything else.  But someone coming from the Move controllers on the PSVR, or a 3DOF unit, or a "Walmart" VR headset will think they died and went to VR heaven when using WMR.  WMR tracking is a profound upgrade over those. 

What you are using right now, represents $1200 worth of gear, with $600 of that dedicated to the controllers alone.  G2 with WMR gets pretty close to that functionality at half the cost, with the best image quality on the market.  I think a more accurate analog would be that WMR is like using a standard optical mouse to play first person shooters as opposed to a $300 16000dpi laser mouse.  You can play fine with both,  but the expensive one will afford you an extra competitive edge.
RandyT:

--- Quote from: pbj on November 20, 2020, 10:19:35 pm ---

https://gamehistory.org/segavr/



I’m still upset this never came out.

--- End quote ---

I'm waiting for someone to build VR into Playstation or N64 emulators.  Games like Crash Bandicoot or Mario 64 would be pretty cool in upscaled 3D with the ability to control the in-game camera (where available) with the HMD tracking.  With the strides being made in AI, I can see a time when even old 2D games are automatically given an element of depth.  Imagine something like this, but without the need to customize the ROM code.
fallacy:
it was in TimeCop
RandyT:
Look at that light leakage! :)
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