Are you using mode 4 or mode 2 on the Wiibar. I know you have been using both at different times.
With the ini set as per the Wiki guide both wiimotes work here with the Wiibar as mode 4
I did have an issue at the start but the debug file showed that Demulshooter wasn't binding with the emulator.... That was from user error from a lazy set up with the previous version. But once I set it up correctly it all works fine.
By the way thank you Argonlefou for this version and for helping out when I had the Demulshooter not loading issue.
Actually the new version made me go through and make a lot of changes for the better and streamline the whole process.
Having never used anything like ahk or bat files before and knowing how much I struggled with them at the start having read and re-read and re-re-read numerous guides it's amazing the improvements I have made and the versions I am making (well hacking together from other people's work) now.
For now i am sticking to mode 4 (actually mostly to mode 4). One wiimote is working while the other one is not. That one also only works if i have set RawInput=1, whereas the Demulshooter guide tells it to set RawInput=0.
How do i generate a debug file?
EDIT: NVM, reading how to generate the debug file on the tutorials. Will do that and post it here.
EDIT: Attaching my debug file, i had to set RawInput=1, else none of the wiimotes were being detected. I found out that wiimote 2 fire and reloads but the cursor does not move at all.
I just attached the file and it wont as it says the file is simply to large i will copy/paste and post a part of the portion of file here below if it could be of any help to you guys:
01:27:26.866255 :
01:27:26.869247 : ---------------- Program Start -- DemulShooter v8.8.4.0 ----------------
01:27:26.869247 : P1 device = XInput Gamepad #1
01:27:26.869247 : P1 Gamepad ID = 0
01:27:26.870246 : P2 device = XInput Gamepad #2
01:27:26.870246 : P2 Gamepad ID = 1
01:27:26.870246 : P3 device =
01:27:26.871243 : P3 Device Handle = 0
01:27:26.871243 : P4 device =
01:27:26.871243 : P4 Device Handle = 0
01:27:26.872239 : Cmdline arg 1 : -target=model2m
01:27:26.872239 : Cmdline arg 2 : -rom=vcop2
01:27:26.872239 : Cmdline arg 3 : -v
01:27:26.925103 : Waiting for Model2 vcop2 game to hook.....
01:27:38.045117 : Attached to Process emulator_multicpu.exe, ProcessHandle = 1404
01:27:38.046113 : emulator_multicpu.exe = 0x00400000
01:27:38.046113 : Calculated address 1 = 0x0139B020
01:27:39.047878 : Controls memory base address = 03169218
01:27:39.048828 : Memory Hack complete !
01:27:39.048828 : -
01:27:39.048828 : Gamepad #0 data (Hex) = [ 8000, 8000 ]
01:27:39.048828 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.049825 : OnScreen Cursor Position (Px) = [ 400, 300 ]
01:27:39.049825 : OnClient Cursor Position (Px) = [ 400, 300 ]
01:27:39.050803 : Model2 window resolution = 800x600
01:27:39.050803 : Model2 real resolution address = 0x095E6320
01:27:39.050803 : Model2 render resolution = 0x0
01:27:39.050803 : Automatic resolution detection failed, using old game scaling method
01:27:39.050803 : Game Position (Hex) = [ 0190, 012C ]
01:27:39.051799 : Game Position (Dec) = [ 400, 300 ]
01:27:39.051799 : MouseButton (Hex) = 0x0000
01:27:39.051799 : -
01:27:39.052798 : Gamepad #1 data (Hex) = [ 8000, 8000 ]
01:27:39.052798 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.052798 : OnScreen Cursor Position (Px) = [ 400, 300 ]
01:27:39.052798 : OnClient Cursor Position (Px) = [ 400, 300 ]
01:27:39.052798 : Model2 window resolution = 800x600
01:27:39.052798 : Model2 real resolution address = 0x095E6320
01:27:39.052798 : Model2 render resolution = 0x0
01:27:39.053794 : Automatic resolution detection failed, using old game scaling method
01:27:39.053794 : Game Position (Hex) = [ 0190, 012C ]
01:27:39.053794 : Game Position (Dec) = [ 400, 300 ]
01:27:39.053794 : MouseButton (Hex) = 0x0000
01:27:39.053794 : -
01:27:39.053794 : Gamepad #0 data (Hex) = [ 8000, 8000 ]
01:27:39.053794 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.053794 : OnScreen Cursor Position (Px) = [ 400, 300 ]
01:27:39.053794 : OnClient Cursor Position (Px) = [ 400, 300 ]
01:27:39.053794 : Model2 window resolution = 800x600
01:27:39.054817 : Model2 real resolution address = 0x095E6320
01:27:39.054817 : Model2 render resolution = 0x0
01:27:39.054817 : Automatic resolution detection failed, using old game scaling method
01:27:39.054817 : Game Position (Hex) = [ 0190, 012C ]
01:27:39.054817 : Game Position (Dec) = [ 400, 300 ]
01:27:39.054817 : MouseButton (Hex) = 0x0000
01:27:39.054817 : -
01:27:39.054817 : Gamepad #1 data (Hex) = [ 0190, 012C ]
01:27:39.054817 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.054817 : OnScreen Cursor Position (Px) = [ 4, 2 ]
01:27:39.055814 : OnClient Cursor Position (Px) = [ 4, 2 ]
01:27:39.055814 : Model2 window resolution = 800x600
01:27:39.055814 : Model2 real resolution address = 0x095E6320
01:27:39.055814 : Model2 render resolution = 0x0
01:27:39.055814 : Automatic resolution detection failed, using old game scaling method
01:27:39.055814 : Game Position (Hex) = [ 0004, 0002 ]
01:27:39.055814 : Game Position (Dec) = [ 4, 2 ]
01:27:39.055814 : MouseButton (Hex) = 0x0000
01:27:39.055814 : -
01:27:39.055814 : Gamepad #0 data (Hex) = [ 0190, 012C ]
01:27:39.056811 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.056811 : OnScreen Cursor Position (Px) = [ 4, 2 ]
01:27:39.056811 : OnClient Cursor Position (Px) = [ 4, 2 ]
01:27:39.056811 : Model2 window resolution = 800x600
01:27:39.056811 : Model2 real resolution address = 0x095E6320
01:27:39.056811 : Model2 render resolution = 0x0
01:27:39.056811 : Automatic resolution detection failed, using old game scaling method
01:27:39.056811 : Game Position (Hex) = [ 0004, 0002 ]
01:27:39.056811 : Game Position (Dec) = [ 4, 2 ]
01:27:39.056811 : MouseButton (Hex) = 0x0000
01:27:39.057809 : -
01:27:39.057809 : Gamepad #1 data (Hex) = [ 0004, 0002 ]
01:27:39.057809 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.057809 : OnScreen Cursor Position (Px) = [ 0, 0 ]
01:27:39.057809 : OnClient Cursor Position (Px) = [ 0, 0 ]
01:27:39.057809 : Model2 window resolution = 800x600
01:27:39.057809 : Model2 real resolution address = 0x095E6320
01:27:39.057809 : Model2 render resolution = 0x0
01:27:39.057809 : Automatic resolution detection failed, using old game scaling method
01:27:39.057809 : Game Position (Hex) = [ 0000, 0000 ]
01:27:39.057809 : Game Position (Dec) = [ 0, 0 ]
01:27:39.058805 : MouseButton (Hex) = 0x0000
01:27:39.058805 : -
01:27:39.058805 : Gamepad #0 data (Hex) = [ 0004, 0002 ]
01:27:39.058805 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.058805 : OnScreen Cursor Position (Px) = [ 0, 0 ]
01:27:39.058805 : OnClient Cursor Position (Px) = [ 0, 0 ]
01:27:39.058805 : Model2 window resolution = 800x600
01:27:39.058805 : Model2 real resolution address = 0x095E6320
01:27:39.058805 : Model2 render resolution = 0x0
01:27:39.058805 : Automatic resolution detection failed, using old game scaling method
01:27:39.058805 : Game Position (Hex) = [ 0000, 0000 ]
01:27:39.059804 : Game Position (Dec) = [ 0, 0 ]
01:27:39.059804 : MouseButton (Hex) = 0x0000
01:27:39.059804 : -
01:27:39.059804 : Gamepad #1 data (Hex) = [ 0000, 0000 ]
01:27:39.059804 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.059804 : OnScreen Cursor Position (Px) = [ 0, 0 ]
01:27:39.059804 : OnClient Cursor Position (Px) = [ 0, 0 ]
01:27:39.059804 : Model2 window resolution = 800x600
01:27:39.059804 : Model2 real resolution address = 0x095E6320
01:27:39.059804 : Model2 render resolution = 0x0
01:27:39.059804 : Automatic resolution detection failed, using old game scaling method
01:27:39.060813 : Game Position (Hex) = [ 0000, 0000 ]
01:27:39.060813 : Game Position (Dec) = [ 0, 0 ]
01:27:39.060813 : MouseButton (Hex) = 0x0000
01:27:39.060813 : -
01:27:39.060813 : Gamepad #0 data (Hex) = [ 0000, 0000 ]
01:27:39.060813 : PrimaryScreen Size (Px) = [ 800x600 ]
01:27:39.060813 : OnScreen Cursor Position (Px) = [ 0, 0 ]
01:27:39.060813 : OnClient Cursor Position (Px) = [ 0, 0 ]
01:27:39.060813 : Model2 window resolution = 800x600
01:27:39.060813 : Model2 real resolution address = 0x095E6320
01:27:39.060813 : Model2 render resolution = 0x0
01:27:39.061798 : Automatic resolution detection failed, using old game scaling method
01:27:39.061798 : Game Position (Hex) = [ 0000, 0000 ]
01:27:39.061798 : Game Position (Dec) = [ 0, 0 ]
01:27:39.061798 : MouseButton (Hex) = 0x0000