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DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
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purbeast:
I am not sure why but with Virtua Cop 2 on the m2 emulator, it is like the buttons or tracking or something gets messed up for me.

I went into the gun calibrations and I can see it tracking perfectly there.

It seems to stem when I'm playing when I go to shoot offscreen to reload sometimes, and it doesn't actually reload.  Instead the revolver clip just kinda spins around with the bullets still in there.

And it stays in this weird state until I can get a real reload or something like that, and then the tracking works perfect when I'm shooting on screen again until I am out of bullets.

I have noticed that sometimes if I do a quick double trigger pull to reload offscreen that reload works but I can still get into this weird state.

Has anyone experienced this before?  I don't have this issue on either Virtua Cop 1 or House of the Dead.
purbeast:
Speaking of Virtua Cop, I got Virtua Cop 3 working on chihiro and everything is working great with demulshooter.

I was wondering though if anyone knows what the bullet time button the controller is. 

My gun only has button 1 and button 2 - shoot on screen and off screen - so I don't have the 3rd mouse wheel button on my controller.  I do however have a pedal and wanted to map my pedal to whatever button controls the bullet time if it's possible.  I tried figuring it out but so far no luck.  I have my p1 start button on my cab mapping to the start button on the controller and that works fine.  My pedal is mapped to the V button via a JPAC interface if that matters.

Thanks.
argonlefou:

--- Quote from: purbeast on April 26, 2025, 09:05:38 pm ---Speaking of Virtua Cop, I got Virtua Cop 3 working on chihiro and everything is working great with demulshooter.

I was wondering though if anyone knows what the bullet time button the controller is. 

My gun only has button 1 and button 2 - shoot on screen and off screen - so I don't have the 3rd mouse wheel button on my controller.  I do however have a pedal and wanted to map my pedal to whatever button controls the bullet time if it's possible.  I tried figuring it out but so far no luck.  I have my p1 start button on my cab mapping to the start button on the controller and that works fine.  My pedal is mapped to the V button via a JPAC interface if that matters.

Thanks.

--- End quote ---
I don't have all the details by memory but as DemulShooter is handling the Bullet Time command with the middle click button, chances are high that it's been disabled (orverwritten) from the native buttons procedure.

If that's the case, the easiest thing you can do is enabling Virtual Buttons in DemulShooter GUI for your Lightgun, then mapping the middle click button to [V] (your pedal keyboard key)
That way your pedal should trigger DemulShooter's middle click event (even if you don't have a 3rd button on your lightgun)
purbeast:

--- Quote from: argonlefou on April 27, 2025, 03:43:56 am ---
--- Quote from: purbeast on April 26, 2025, 09:05:38 pm ---Speaking of Virtua Cop, I got Virtua Cop 3 working on chihiro and everything is working great with demulshooter.

I was wondering though if anyone knows what the bullet time button the controller is. 

My gun only has button 1 and button 2 - shoot on screen and off screen - so I don't have the 3rd mouse wheel button on my controller.  I do however have a pedal and wanted to map my pedal to whatever button controls the bullet time if it's possible.  I tried figuring it out but so far no luck.  I have my p1 start button on my cab mapping to the start button on the controller and that works fine.  My pedal is mapped to the V button via a JPAC interface if that matters.

Thanks.

--- End quote ---
I don't have all the details by memory but as DemulShooter is handling the Bullet Time command with the middle click button, chances are high that it's been disabled (orverwritten) from the native buttons procedure.

If that's the case, the easiest thing you can do is enabling Virtual Buttons in DemulShooter GUI for your Lightgun, then mapping the middle click button to [V] (your pedal keyboard key)
That way your pedal should trigger DemulShooter's middle click event (even if you don't have a 3rd button on your lightgun)

--- End quote ---

Awesome thanks I will give that a go later on.

And yeah you are correct that the middle mouse button is mapped to it.

When I was messing with mapping the controller to other keys, the Y button on the controller reloads, which is mapped to the right click button on the mouse.  So I thought that you could use both bindings on the controller as well as the default mouse button.
purbeast:
Okay I am a bit confused as to how to set the virtual button to the keyboard but also have my joystick set for my lightgun for P1 device.

It seems like from the GUI if I pick the Keyboard device, and set virtual mouse middle button to V, then I have to save it with the keyboard set as the device.  In that case, my guns don't work since I don't have the joystick set for the P1 device. 

I tested it out with the keyboard set as the device and the pedal does in fact do the bullet time as expected, but my guns aren't working since the joystick is not set to the device.

The I tried switching back to my joystick for the gun while having the virtual key set in the keyboard config, but then just the guns/tracking works fine and the pedal doesn't.

Am I missing something as to how you can mix these configs?
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