Main > Driving & Racing Cabinets
Hacking Hydro Thunder..err Offroad Thunder (Updated)
Howard_Casto:
So I streamlined things a bit and I managed to find all the instruction sets I have to no op in order to get full of control of the games. It was "only" 15 sets.... sheesh.
So I'll block them and start setting up buttons. Fortunately I don't think it's going to be a big deal to control the buttons since, if you think about it only one will ever be pressed at once. You won't hit VR1 and Nitro at the same time, or Start and Back, ect...... the only things you press at once would be gas, brake and the wheel and those are all separate with independent writes.
So yeah, back on track. Expect a release later this week after this nightmare of an election is over. Or you know, longer if I have to move to Canada. ;)
Howard_Casto:
Ugh.
So I've got to test the gearshift and some misc stuff but controls now work.
All that's left is to:
Find some values only active in attract mode, so I can make the start button blink when appropriate.
Find the value I need to write to in order to get past the initial start screen.
Find the value to bring up the pause menu.
Make some documentation.
In addition, it should be possible to find the resolution values within the exe and alter them. This won't improve the crappy textures any, but the models should look less pixelated. There are something like 20-30 mentions of "640" and "480" in the exe. Changing them all results in a crash while changing just a few results in some weird rendering. Painstakingly replacing one value at a time and checking the results may be the only way to figure out exactly what needs changed. I might have to recruit help with that.
Howard_Casto:
Ok... status update since I have time today.
I found the value I need to change to enable the pause menu. In addition, I figured out a way to pause the game without that godawful blue midway arcade treasures menu. It doesn't make a whole lot of sense to use it anyway as the only relevant options are exit race and exit game (which there is a dedicated button for).
I also figured out how to auto-skip that stupid splash screen that shows all the menu controls. You still hear the "beep" but other than that you never see it.
I also found the float value that throbs the "press enter" message when in attract. I can use this to determine when to blink the start lamp.
So I think I'm about done.
BadMouth:
:applaud:
I've actually made enough progress on my other projects that I might be able to put a driving cab back together before the end of the year.
Howard_Casto:
That's great. I'm done enough with mine to enjoy games. There are some cosmetic issues I want to fix and I didn't get time to build the wooden wheel or properly mount the detachable h shifter, but the 360 wheel is done and works great and although I haven't had time to wire it up yet, the yoke is finished as well.
I need to buy a flight stick, but I'm having trouble finding what I want. What are the pot values for a 360 gamepad? I might wire up a custom built one to a hack and that way I would have rumble. Force-feedback sticks have all but vanished and I really don't want to deal with 15 year old sticks. I can use the yoke for most stuff in a pinch though.
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