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Act Labs PC USB Lightgun with ZSNES?
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adonis_minus_20:
Hi all,

Has anyone been able to get the act labs pc usb gun to work with ZSNES for windows?  I've been trying to get it to work with the super scope games or Lethal Enforcers I, but with no success.  It seems that the mouse will react and work fine in these games, but the gun does not respond correctly.  Every shot I take puts the target crosshairs in a far corner of the screen.  When I try to play these games, I enable the appropriate stuff in the add-ons menu under config.  I'm also using the most recent WIP build, and calibrate the gun after launching each game.

Also, I use the gun with FCE Ultra for the old NES gun games, and the gun works great, but will only work with the emulator running in a window.  I just want to be able to get the window to be the full size of my desktop (with the video stretched to fit of course), but the window multiplier size when set to 3 is too small, and at 4 is too big and cuts off part of the screen.  Is there any way to get this full screen in a window?

I've looked around quite a bit for answers to these questions, but have come up with nothing, so I look to you BYOAC experts!

Thanks.

Jim
gork:
The emulators are switching the video modes and ruining the calibration of the gun. Try recalibrating the gun after the game loads up. If it still doesn't work, try making the emulator use a higher resolution video mode. You might have to turn on scaling or something, but it's likely that it would make your gun work.

Although perhaps a little offtopic, but also a little on-topic.. The SNES Super Scope was not a lightgun -- it located the aiming point by means of infrared or some other technology (I can't find the details online). This let it work with all sizes and types of displays.

Likewise, I don't remember most arcade games screens flashing when a shot was fired. Obviously they were not using regular light guns either. Why can't someone make a gun using this technology that works with PC's? Sure, I know it'd be probably be really expensive (at least compared to something like the act-labs gun) but I would jump right on it!
Lilwolf:
I believe it was a lightgun.

It used the box on top of the tv to send the data back to the game (and probably to trigger the flash).

but I haven't had one for years now... so it's hard to test it out.
TalkingOctopus:
A superscope link - http://www.nintendoland.com/home2.htm?snes/access.htm.

I thought it was a light gun too.  A quick search revealed this:


--- Quote ---During the SNES' reign, Congress scheduled hearings on violence in games. Nintendo tried to say they were "family oriented" but after being shot down by congress about their bazooka like light gun the Super Scope 6 and the lack of popularity for the bloodless Mortal Kombat, Nintendo removed the restraints on violence and worked with others on creating a video game rating system.
--- End quote ---


crashwg:
I'm pretty sure it's a light-gun.  I tried to check, but this is as far as I got due to the funky screws nintendo uses.  Doesn't realy make sense why they only used 2, but oh well.
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