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Gun talk - Sega Type-II IR Gun setup
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Howard_Casto:
Well maybe the thing to do is search for boards from the unpopular lightgun games.  I know when I was building my Pac-man repro I would search for sky shark parts because they were in the same cabinet, but nobody likes sky shark so the prices are low due to sellers not knowing what they have.

Chinese auction sites might be another place.  There is probably a company in China that makes the boards to all these things, so you might be able to cut out the middle man.
twistedsymphony:

--- Quote from: Howard_Casto on February 15, 2016, 04:02:25 pm ---Well maybe the thing to do is search for boards from the unpopular lightgun games.  I know when I was building my Pac-man repro I would search for sky shark parts because they were in the same cabinet, but nobody likes sky shark so the prices are low due to sellers not knowing what they have.

Chinese auction sites might be another place.  There is probably a company in China that makes the boards to all these things, so you might be able to cut out the middle man.

--- End quote ---

I've got all the parts already so I've no need to search for cheap alternatives. but I figured this info might be useful to others who wish to follow in my footsteps.
Howard_Casto:
Yeah that's what I'm talking about.
Xiaou2:
Just something to think about...

  I believe the main reason CRT Gun games used a front-surface-mirror...  was not so much to do with the gun tracking..  but more so to create difficulty and to keep some people from stepping back too far.

 If the CRT is right out in the open...  anyone could just reach their arm over.. and directly pop targets at mere inch ranges.
However,  when the CRT is unreachable... and is about 4 feet away from you (2 ft due to the mirror.. and the gun 2 ft from the glass),
then you have a lot more room for error in targeting... thus, more challenge.

 Also, some of these LED bases systems may have preferred the mirror setup, as the inner cabinet area may have better blocked stray light that could have effected their tracking performance.


 As for the sequence of lights being too fast...  there are some low dollar consumer cameras that can do high speed capture.  See if you can get a local  (amateur,  a camera shop guy,  or digital photographer )  to get a capture for you.

 Not sure why, but my XP laptop does not play your Instagram vids.  Maybe consider some youtube uploads?
twistedsymphony:

--- Quote from: twistedsymphony on February 10, 2016, 03:59:28 pm ---You might want to look into building a mirror cab. This is what they did in a lot of light gun arcade machines including House of the Dead 2 and Lethal Enforcers. The monitor was placed on it's back pointing up and then there was a large mirror placed at a 45 degree angle. the result is that the "effective distance" of the screen is now another 2ft or so which keep the game challenging...

--- End quote ---


--- Quote from: Xiaou2 on February 16, 2016, 03:46:25 am ---Just something to think about...

  I believe the main reason CRT Gun games used a front-surface-mirror...  was not so much to do with the gun tracking..  but more so to create difficulty and to keep some people from stepping back too far.

 If the CRT is right out in the open...  anyone could just reach their arm over.. and directly pop targets at mere inch ranges.
However,  when the CRT is unreachable... and is about 4 feet away from you (2 ft due to the mirror.. and the gun 2 ft from the glass),
then you have a lot more room for error in targeting... thus, more challenge.

--- End quote ---

 :applaud:
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