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Oculus Rift |
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05SRT4:
Has anyone here actually demo'd the rift yet? Seems like any review anywhere just hypes it up because its VR and the future is now..... I still plan on getting the Sony VR when it comes out simply because I also have a 3d printer and I like to throw my money at useless things :laugh2: |
yotsuya:
--- Quote from: 05SRT4 on January 06, 2016, 04:11:14 pm ---Has anyone here actually demo'd the rift yet? Seems like any review anywhere just hypes it up because its VR and the future is now..... I still plan on getting the Sony VR when it comes out simply because I also have a 3d printer and I like to throw my money at useless things :laugh2: --- End quote --- We have a new Griff-richer!!! |
shponglefan:
--- Quote from: Howard_Casto on January 06, 2016, 12:59:16 pm ---shpoglefan: It's not technology catching up with the idea, or at least it isn't in the sense that you think it has caught up... it hasn't. --- End quote --- I never said it's fully caught up. Certainly it hasn't and we're going to see continual improvement over the years. Rather, I said we're on the cusp of it catching up at least to the point VR is more palatable and usable. At least a lot moreso than it was 20 years ago. |
05SRT4:
--- Quote from: yotsuya on January 06, 2016, 04:25:18 pm --- --- Quote from: 05SRT4 on January 06, 2016, 04:11:14 pm ---Has anyone here actually demo'd the rift yet? Seems like any review anywhere just hypes it up because its VR and the future is now..... I still plan on getting the Sony VR when it comes out simply because I also have a 3d printer and I like to throw my money at useless things :laugh2: --- End quote --- We have a new Griff-richer!!! --- End quote --- I enjoy the fruits of my labor. Plus I gotta spend my money on something else, my local classified's are flooded with nothing but MAME builds. |
shponglefan:
--- Quote from: pbj on January 06, 2016, 02:57:06 pm ---There isn't some magic resolution that makes people suddenly want this. We would have overlooked the limitations of the displays 20 years ago if there was an experience worth having on these devices. --- End quote --- The problem with VR has always been the ergonomics (or lack thereof) getting in the way of the experience. VR isn't ideal if you get a migraine and neck cramp after using the thing for 20 minutes. Current technology has made dramatic strides in overcoming those prior limitations. Again, look at tablets. Once the technology caught up to the idea and started allowing the usability people needed, they started to catch on. |
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