Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Starting to vector Rygar art...  (Read 14777 times)

0 Members and 1 Guest are viewing this topic.

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Starting to vector Rygar art...
« on: October 26, 2015, 07:29:02 am »
After not vectoring any arcade art for a few years, I have decided to get back into it, starting with a project that needed to be done a long time ago, RYGAR.  Might take a few months to complete the entire set, but I am going to give it a try...

"Every arcade we restore preserves history that we will never experience again..."

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #1 on: October 26, 2015, 11:52:26 pm »
Just a quick update cause I have been getting a lot of PM's about RYGAR.  Yes, I will share.  Yes, I am doing all of the art, including the missing side art.  I actually vectored all this in 2010 but my computer crashed and I ended up taking a break from vectoring after.  As for the side art, someone here in the forums took a nice picture of theirs, sent it to me and I was able to trace the arcade flyer, the picture and use parts from the bezel to make the side art from scratch.  So, I have the means to make the complete set but like I said, it will take a few months.  Lets just hope there are no crashes in the immediate future!
"Every arcade we restore preserves history that we will never experience again..."

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #2 on: October 27, 2015, 06:15:45 am »
I have an original marquee and bezel. Let me know if you need more photos.


Posted from my portable device using Tapatalk

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #3 on: October 27, 2015, 08:17:26 am »
I have an original marquee and bezel. Let me know if you need more photos.


Posted from my portable device using Tapatalk

Thanks emphatic.  Pretty sure this isn't the first time we've had this conversation about RYGAR art lol.   :cheers:
« Last Edit: October 27, 2015, 11:37:53 pm by BAMBOO »
"Every arcade we restore preserves history that we will never experience again..."

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #4 on: October 27, 2015, 05:05:59 pm »
 :woot :applaud:

I love it!

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #5 on: October 28, 2015, 02:49:49 pm »
Thanks emphatic.  Pretty sure this isn't the first time we've had this conversation about RYGAR art lol.   :cheers:

 :cheers: I just hope I didn't promise you something and forgot about it. Having a third child has sorta killed my game related interests.  :(

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #6 on: October 28, 2015, 05:26:31 pm »
Thanks emphatic.  Pretty sure this isn't the first time we've had this conversation about RYGAR art lol.   :cheers:

 :cheers: I just hope I didn't promise you something and forgot about it. Having a third child has sorta killed my game related interests.  :(

Nah, I think you sent me some pics back in 2010 when I vectored RYGAR back then.  ;)
"Every arcade we restore preserves history that we will never experience again..."

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #7 on: November 09, 2015, 09:44:05 pm »
Update:  Doesn't look like much but I am redoing the logo because of some spacing and alignment issues.  I traced the logo back in 2010 using the CPO, which, one would think it would actually fit on the marquee, but it is a little different.  So, like I said, I am retracing the logo from the actual marquee this time around so that everything matches perfectly.  Next update I will post will be when I am about 75% done.


« Last Edit: November 09, 2015, 09:54:46 pm by BAMBOO »
"Every arcade we restore preserves history that we will never experience again..."

donnie1979

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 70
  • Last login:August 26, 2017, 05:03:34 am
Re: Starting to vector Rygar art...
« Reply #8 on: November 10, 2015, 06:40:02 pm »
This thing is gonna be sweet! finally RYGAR vector

dumfinger

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19
  • Last login:January 26, 2017, 12:57:37 pm
  • High Quality Arcade Graphics
    • Escape Pod Online
Re: Starting to vector Rygar art...
« Reply #9 on: November 18, 2015, 06:40:36 pm »
awesome

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #10 on: November 19, 2015, 07:26:49 am »
Thanks.  So I'm planning to have everything vectored for RYGAR by New Years.
"Every arcade we restore preserves history that we will never experience again..."

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #11 on: November 20, 2015, 02:47:35 pm »
This kinda makes me want to build a dedicated cab for my PCB. Looks amazing. :cheers:

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #12 on: November 21, 2015, 02:25:30 am »
This kinda makes me want to build a dedicated cab for my PCB. Looks amazing. :cheers:

Be pretty cool.
"Every arcade we restore preserves history that we will never experience again..."

johnrt

  • Guest
  • Trade Count: (0)
Re: Starting to vector Rygar art...
« Reply #13 on: November 21, 2015, 05:13:18 pm »
This kinda makes me want to build a dedicated cab for my PCB. Looks amazing. :cheers:
I would love to see that also! DO IT!

dumfinger

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19
  • Last login:January 26, 2017, 12:57:37 pm
  • High Quality Arcade Graphics
    • Escape Pod Online
Re: Starting to vector Rygar art...
« Reply #14 on: November 22, 2015, 09:12:44 am »
Love me some Rygar!

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #15 on: November 22, 2015, 11:19:12 am »
I would love to see that also! DO IT!

Sadly, I don't have the needed space for another cabinet. It would need to be something smaller, like a bartop, I cannot do a full sized cabinet.

Edit: Compared your WIP marquee to the original I have here, mine is a bit wider and has more stuff at the bottom:

« Last Edit: November 22, 2015, 11:22:45 am by emphatic »

johnrt

  • Guest
  • Trade Count: (0)
Re: Starting to vector Rygar art...
« Reply #16 on: November 22, 2015, 01:06:21 pm »
Sadly, I don't have the needed space for another cabinet. It would need to be something smaller, like a bartop, I cannot do a full sized cabinet.
Build a new house! Here's the plans for your next house:

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #17 on: November 22, 2015, 05:28:47 pm »
 :laugh2:

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #18 on: November 23, 2015, 12:32:07 am »
Now thats what I'm talking about.  I told my wife I was building a two car garage.  She said "Really?  You mean a two car man cave without the cars?"  I was like, yes dear, that's what I meant.
« Last Edit: November 23, 2015, 12:36:33 am by BAMBOO »
"Every arcade we restore preserves history that we will never experience again..."

donnie1979

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 70
  • Last login:August 26, 2017, 05:03:34 am
Re: Starting to vector Rygar art...
« Reply #19 on: November 24, 2015, 04:29:39 pm »
@ emphatic, if you can take like four pictures from left to right so the marquee image is more high res. he can definitly use it to redraw and add to missing parts to his version of the marquee. just trying to make his redraw life easier  :D

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #20 on: November 24, 2015, 08:02:35 pm »
Guess you wouldn't be willing to take your marquee to Kinko's or UPS, scan it then send me the file would you emphatic?
"Every arcade we restore preserves history that we will never experience again..."

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #21 on: November 25, 2015, 01:27:44 pm »
@BAMBOO ~ how far have you traced the marquee??

Here what i found =>

http://forum.arcadecontrols.com/index.php?topic=89841.0
« Last Edit: November 25, 2015, 02:03:07 pm by sellsellsell2000 »

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #22 on: November 25, 2015, 07:07:07 pm »
@BAMBOO ~ how far have you traced the marquee??

Here what i found =>

http://forum.arcadecontrols.com/index.php?topic=89841.0

That sean-o-mac is my old account that I can not access any longer.  So that is actually my post.  That is when my computer took a dump and I lost all of the RYGAR stuff along with everything else.  :(
"Every arcade we restore preserves history that we will never experience again..."

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #23 on: November 26, 2015, 03:20:24 pm »
Rygar vector. Some down time


BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #24 on: November 26, 2015, 09:20:09 pm »
Super sweet.  Now I don't have to do it.   :cheers:
"Every arcade we restore preserves history that we will never experience again..."

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #25 on: November 27, 2015, 05:43:26 am »

BAMBOO

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:June 30, 2016, 06:51:20 am
Re: Starting to vector Rygar art...
« Reply #26 on: November 27, 2015, 08:00:13 am »
Looks cool man.  A major relief for me, I was dreading doing it twice in one life time.
"Every arcade we restore preserves history that we will never experience again..."

xantari

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 9
  • Last login:January 16, 2021, 06:55:05 pm
  • Browsing aroud!
Re: Starting to vector Rygar art...
« Reply #27 on: November 27, 2015, 07:05:58 pm »
Any chance the PSD files will be posted for this? Absolutely loved rygar as a kid.

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #28 on: November 28, 2015, 04:06:55 am »
Is getting there.  :dizzy:


emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #29 on: November 28, 2015, 06:56:52 am »
Guess you wouldn't be willing to take your marquee to Kinko's or UPS, scan it then send me the file would you emphatic?

I have an A3 scanner at home, I just need to get to it. I've been busy as of late, sorry.

donnie1979

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 70
  • Last login:August 26, 2017, 05:03:34 am
Re: Starting to vector Rygar art...
« Reply #30 on: November 29, 2015, 07:27:28 am »
Sweetness!!!

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #31 on: November 30, 2015, 03:18:16 am »



emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #32 on: December 01, 2015, 01:22:38 pm »
Nicely done!  :cheers:

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #33 on: December 08, 2015, 04:36:25 am »
Done. Rygar 100% retraced.

[/url

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #34 on: December 08, 2015, 12:38:37 pm »
Here is the AI file for Rygar. Enjoy :applaud:
« Last Edit: August 24, 2017, 08:53:21 pm by sellsellsell2000 »

lamprey

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 636
  • Last login:January 17, 2019, 07:03:11 pm
Re: Starting to vector Rygar art...
« Reply #35 on: December 08, 2015, 01:34:57 pm »
Sweet!

Thanks for sharing!  :cheers:

donnie1979

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 70
  • Last login:August 26, 2017, 05:03:34 am
Re: Starting to vector Rygar art...
« Reply #36 on: December 08, 2015, 04:12:16 pm »
One little small thing i noticed is that the last R the first beam needs to be blue instead of dark brown

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #37 on: December 08, 2015, 06:05:38 pm »
One little small thing i noticed is that the last R the first beam needs to be blue instead of dark brown

Here you go.
« Last Edit: January 28, 2016, 02:25:51 pm by sellsellsell2000 »

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2009
  • Last login:Today at 04:59:14 pm
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Starting to vector Rygar art...
« Reply #38 on: December 09, 2015, 11:34:15 am »
Here is the AI file for Rygar. Enjoy :applaud:

Nice work, man!  :cheers:

CheffoJeffo

  • Cheffo's right! ---saint
  • Wiki Master
  • Trade Count: (+2)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7780
  • Last login:April 08, 2024, 03:49:06 pm
  • Worthless button pusher!
Re: Starting to vector Rygar art...
« Reply #39 on: December 09, 2015, 03:49:49 pm »
Dunno if I will every use it, but I should step out of the shadows and say Thank You.

I have Rygar running in a generic bartop and have thought about doing a marquee or topper for it. Now I have the choice.

 :cheers:
Working: Not Enough
Projects: Too Many
Progress: None

matsadona

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 760
  • Last login:October 28, 2023, 06:00:12 am
Re: Starting to vector Rygar art...
« Reply #40 on: December 11, 2015, 03:45:45 am »
Well done. I love the people of this forum and the passion, time and efforts put into projects like this  :applaud:
Building, collecting and playing arcade machines :)

Victoria

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 4
  • Last login:April 13, 2016, 04:02:26 am
  • I want to build my own arcade controls!
Re: Starting to vector Rygar art...
« Reply #41 on: December 29, 2015, 03:04:32 am »
where i can find the mspacman galaga 20 year reunion Art? :)

mike boss

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2645
  • Last login:October 22, 2021, 01:19:45 pm
Re: Starting to vector Rygar art...
« Reply #42 on: January 03, 2016, 09:57:24 pm »
Incredible work.
WOW!


menace

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2564
  • Last login:September 18, 2023, 10:57:06 am
Re: Starting to vector Rygar art...
« Reply #43 on: January 25, 2016, 07:03:41 am »
Rygar is THE reason I got into mame and building cabs--nicely done!  I have the bezel in decent condition if someone needs a scan of it.  I'm going to ditch the ninja turtles theme and re-theme my cab to Rygar!

Thanks for the great work!
its better to not post and be thought a fool, then to whip out your keyboard and remove all doubt...

Locke141

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1690
  • Last login:April 20, 2024, 04:36:20 pm
  • Never grow up.
Re: Starting to vector Rygar art...
« Reply #44 on: January 25, 2016, 08:31:54 am »
Good work.

My brother loved the NES port. I'll send him the link.

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #45 on: January 25, 2016, 04:53:02 pm »
Sweet! If you can scan the bezel at high res that would be great.  :cheers:

Rygar is THE reason I got into mame and building cabs--nicely done!  I have the bezel in decent condition if someone needs a scan of it.  I'm going to ditch the ninja turtles theme and re-theme my cab to Rygar!

Thanks for the great work!


sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #46 on: January 25, 2016, 04:54:46 pm »
I thought the mspacman galaga 20 year reunion Art are repo and not very hard to find right? Or are you asking for a vector version of it? :dizzy:

where i can find the mspacman galaga 20 year reunion Art? :)

coldcoffeecup

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 24
  • Last login:May 19, 2016, 12:40:17 pm
  • I want to build my own arcade controls!
Re: Starting to vector Rygar art...
« Reply #47 on: January 27, 2016, 11:31:05 am »
Maybe this is a dumb question, but I'm fairly new to vector art... I've used vector magic a few times to automatically convert normal images into vector images. Is there any reason why you can't use such a program to do this automatically?

matsadona

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 760
  • Last login:October 28, 2023, 06:00:12 am
Re: Starting to vector Rygar art...
« Reply #48 on: January 28, 2016, 07:44:59 am »
I use Vector magic quite frequently for simple vectorization - but it will never give you the same level of control of the result as doing it manually.
Building, collecting and playing arcade machines :)

menace

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2564
  • Last login:September 18, 2023, 10:57:06 am
Re: Starting to vector Rygar art...
« Reply #49 on: March 24, 2016, 07:17:16 am »
With regards to the scan--I probably couldn't do any better than what is out there..

http://www.arcadeartwork.org/picture.php?/12005/search/11

Did the sideart progress any further?  I haven't had much luck getting a source for that--other than the spanish (?) zona arcade..
its better to not post and be thought a fool, then to whip out your keyboard and remove all doubt...

Tronbc

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 1
  • Last login:September 17, 2016, 03:33:50 pm
  • I want to build my own arcade controls!
Re: Starting to vector Rygar art...
« Reply #50 on: May 27, 2016, 11:08:24 am »
Here is the AI file for Rygar. Enjoy :applaud:

I am extremely new to this forum, so i apologize for my stupid question. You said here is the AI file, i cant seem to find where to download the AI file from. Im sure its right in front of me i just have never really used forums.

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 9404
  • Last login:Today at 06:11:42 pm
  • Designated spam hunter
Re: Starting to vector Rygar art...
« Reply #51 on: May 27, 2016, 11:42:42 am »
You said here is the AI file, i cant seem to find where to download the AI file from. Im sure its right in front of me i just have never really used forums.
Welcome aboard, Tronbc.   ;D

Looks like he edited the post and removed the link, possibly because it was no longer working.
(Some sites limit the number of downloads or amount of time that files are available for download.)

If you like, you can send him a PM using the icon under his username.   :cheers:


Scott

sellsellsell2000

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 459
  • Last login:Today at 02:28:52 pm
  • Do what you love!
Re: Starting to vector Rygar art...
« Reply #52 on: August 24, 2017, 08:54:33 pm »
Uploaded