Hi, I’ve been running the FFBPlugin alongside Teknoparrot, and I’m using a Happ active steering assembly with the Immersion FFB board.
I have everything setup and working including the FFB on racing games that support it, but I do have one issue;
Sometimes when I stop playing one game and start another, the FFB stops working. I have to restart the PC for the FFB to start working again.
When the FFB has stopped working, the wheel is still visible in the FFBPlugin GUI but none of the effects work in the test area.
The effects also don’t work in the Immersion Driver software when this happens.
I’ve attached 2 logs produced by the FFBPlugin.
Dead Heat was the first game with the FFB working, and then Outrun 2 was the game played straight after it
when the FFB had stopped working.
Edit > seems to have been solved by unchecking the top option in the attached pic