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| HyperMap V0.09. Added HyperLaunch support |
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| EMDB:
I updated the name of the application to HyperMap to comply to the naming of HyperHQ, HyperSync and HyperLauch... |
| Fursphere:
I think the way this is normally done is to use LEDBlinky plugin for Hyerpsin (found in HyperHQ I think?) trigger the Ultrastik to change maps. I've been trying to find more specific information and haven't got anything concrete yet. |
| EMDB:
--- Quote from: Fursphere on November 05, 2013, 11:45:19 am ---I think the way this is normally done is to use LEDBlinky plugin for Hyerpsin (found in HyperHQ I think?) trigger the Ultrastik to change maps. I've been trying to find more specific information and haven't got anything concrete yet. --- End quote --- Sure LEDBlinky can do this as additional option but HyperMap is free, light-weighted, very easy to configure and it can add Fix It Felix Jr to the HyperSpin MAME wheel. And features will grow in time... |
| Fursphere:
Ya, I forgot LEDBlinky was $20. Although anyone charging money for products that support emulation based hobbies is beyond me... |
| headkaze:
--- Quote from: EMDB on November 05, 2013, 09:34:08 am ---I updated the name of the application to HyperMap to comply to the naming of HyperHQ, HyperSync and HyperLauch... --- End quote --- *HyperYawn* ::) --- Quote from: Fursphere on November 05, 2013, 02:25:36 pm ---Although anyone charging money for products that support emulation based hobbies is beyond me... --- End quote --- Going by that logic the UltraStik hardware should be free too right? |
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