Main > Driving & Racing Cabinets |
fooling with m2emu network |
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SailorSat:
Oh dear... Considering Super GT 24h - You need to have them wired "backwards" (or switch the player number of 2 and 4) PC1 - Player 1 of 4 PC2 - Player 4 of 4 PC3 - Player 3 of 4 PC4 - Player 2 of 4 and yes, did not work in MAME either... |
Maillouski:
Sailors at, I've been watching this topic since the beginning, it is awesome that you are working again on the flashing cars ! |
MrThunderwing:
Nice one Arianne! New Emulator and scripts downloaded, I'll be giving these a try over the weekend. Thanks for all your hard work on this. |
SailorSat:
--- Quote from: MrThunderwing on June 14, 2024, 04:37:48 pm ---Nice one Arianne! New Emulator and scripts downloaded, I'll be giving these a try over the weekend. Thanks for all your hard work on this. --- End quote --- If you happen to have issues getting STCC to link... redownload the script pls... turns out the script failed in some edgecase |
SailorSat:
Another week, another thingie... For those that dare to try... DayontaThrottle - a rather simplistic piece of software that throttles the m2network to a specified framerate. My 8-Player Daytona is running cpmpletly flicker free now... In emulator.ini set Frameskip=0 and ForceSync=0 In m2network.ini set FrameSync=1 As for the throttle itself - think of it as an extra player. I run mine between Player 8 and Player 1. You can adjust the speed in throttle.ini In my test 57.9 works well enough - at least with 8 machines roaring, i barely notice any audio drops from the slowdown. |
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