Main > Driving & Racing Cabinets
fooling with m2emu network
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SailorSat:
Oh dear... Considering Super GT 24h - You need to have them wired "backwards" (or switch the player number of 2 and 4)

PC1 - Player 1 of 4
PC2 - Player 4 of 4
PC3 - Player 3 of 4
PC4 - Player 2 of 4

and yes, did not work in MAME either...
Maillouski:
Sailors at, I've been watching this topic since the beginning, it is awesome that you are working again on the flashing cars !
MrThunderwing:
Nice one Arianne! New Emulator and scripts downloaded, I'll be giving these a try over the weekend. Thanks for all your hard work on this.
SailorSat:

--- Quote from: MrThunderwing on June 14, 2024, 04:37:48 pm ---Nice one Arianne! New Emulator and scripts downloaded, I'll be giving these a try over the weekend. Thanks for all your hard work on this.

--- End quote ---

If you happen to have issues getting STCC to link... redownload the script pls... turns out the script failed in some edgecase
SailorSat:
Another week, another thingie...

For those that dare to try...
DayontaThrottle - a rather simplistic piece of software that throttles the m2network to a specified framerate.

My 8-Player Daytona is running cpmpletly flicker free now...

In emulator.ini set Frameskip=0 and ForceSync=0
In m2network.ini set FrameSync=1

As for the throttle itself - think of it as an extra player.
I run mine between Player 8 and Player 1.

You can adjust the speed in throttle.ini
In my test 57.9 works well enough - at least with 8 machines roaring, i barely notice any audio drops from the slowdown.
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