Software Support > Automated Projects
Using parallel port and mamehooker for gun recoils
charlieram:
Thanks again, Mamehooker is some software written by Howard Casto, a forum regular. It basically takes any outputs broadcast byMame and then sends them to real world devices such as the parallel port, this is why i am using it to control the recoils like a true arcade machine so that when the bullets are gone the recoil no longer fires
I will try the resistor on the opto isolator first as that may well be the cause because if i do a test, anything less than 20milli seconds is very unreliable. sorry for any spelling mistakes, I'm at work typing this on my phone and i cant read it cos my eyes are knackered!!
DaOld Man:
Im sure Howard can help you on this, if not we can probably come up with a circuit that can cut the pulses in half, and increase on/off times.
But you need to make sure the sofware isnt doing something funny to your disable output. It might save a lot of worry if this is the problem.
Endprodukt:
I'm pretty sure most (not all) gun games didn't support recoil natively in the meaning of "no recoil with no bullets". The recoils usually fired all the time. So there is no output from mame hooker. I do know that Howard wanted to have this feature for troubleshooter.
charlieram:
In the individual .INI's for the games in the Mame Hooker folder one of the options is when Mame starts and stops so when it starts I enable the Disable pin and once Mame closes is disables it again so while the games are running it should be in the same state but I will check it out thanks.
DaOld Man:
Bump.
Any progress?
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