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Mame hacks that make driving games play better with mouse/spinner/360wheel

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Marcoqwerty:

--- Quote from: geecab on February 09, 2017, 05:13:37 pm ---Hi! Thanks for the interest! I'm still running my mame cab with a 360 wheel with my hacked versions of mame - I am still happy with them.

To be honest, I got a bit side tracked with other projects and forgot about submitting anything to the mamedevs about this :p I shall post something to them soon I think (Will post a link on here to the thread when I do).

Out of interest, what sort of wheel are going to have in your mame cab (360 or limited turning circle)??

:)

--- End quote ---

Ehiii thank you for reply me!

About your question, is a bit hard to answer....i had found this old "original cab" (maybe an italian remake of CISCO HEAT)with a WORLD RALLY (GAELCO) jamma board, and the pinout was set to ANALOG CONTROL (in this kind of jamma you could setup 3 way of control joy/analog/digital ).

My wheel are 360  suppose analog (see the image below), maybe in the beginning there is digital, with a pcb for convert the signal....

I love your project, and SEGA MONACO GP it's one of my first game i would play on this cab, SPY HUNTER is the other (i will change the original gear maybe to another with some button, the TURBO SWITCHER could be working.....)

At the moment i miss the monitor, so i cant make any hardware test, i plan soon to add a PC with MAME (arcadevga and other interface to old controls) without removing the original jamma harness.

I would use both....jamma original and pc!

baritonomarchetto:
That wheel is optical, not analog (potentiometer).
If the pcb was set to stick, would you suppose your wheel was a digital stick?

Marcoqwerty:

--- Quote from: baritonomarchetto on February 19, 2017, 04:15:03 pm ---That wheel is optical, not analog (potentiometer).
If the pcb was set to stick, would you suppose your wheel was a digital stick?

--- End quote ---

mmm no i found the online the manual of WORD RALLY, the wheel is set to "360 steerling wheel optical"...no other clue  :dizzy: dip 4 and 5 on the game settings are ON

sorry for the mistake....

http://www.gamesdatabase.org/Media/SYSTEM/Arcade/Manual/formated/World_Rally_-_1993_-_Gaelco.pdf

geecab:
Cool, thanks for the pics! Yes indeed you have a 360 optical wheel. By the looks of things, a few optical disk teeth are missing (Seen in your 2nd picture) so that's going to be a problem should you try and somehow get the sensor circuit working with mame...

Considering your cab's current condition, I think I'd just recommend quickly wiring/hacking up an old PS2 mouse to your steering mechanism and trying a load of games out and seeing how you get on (Though I probably would recommend this approach considering its what I did with my cab!   :P )

You be able to play all the driving games. Driving games such as Pole Position, SuperSprint, Buggy Boy, APB, World Rally, Turbo, My Monaco GP remake ;) - They will will all play really great. You'll also have the advantage of being able to play lots of non-driving games on it too (Cameltry, PuzzLoop, Arkanoid, Tempest, Warlords etc...).

Things like OutRun, Super Hang-On, Chase HQ, Wec-le-Mans, Daytona, Sega Rally will all still be very playable, but after a few games you'll probably get a little annoyed (as did I) with the way the steering centre position wanders (as described in this thread). If so, let me know, I'll fix my download links and you could give my modified versions of mame a try for yourself.

I see from another thread you want to play SpyHunter and considering what you should do about your current gear shifter (whether to add more fire buttons to the control panel). I also encountered the same dilemma when building my driving cab. In the end I just stuck with the Hi/Low shifter. By the side of the shifter I added 2 buttons, these buttons are 'Shift up' and 'Shift down' buttons, used for driving games that have more than 2 gears (E.g. Virtua Racing, Super Monaco GP). I also bought a bunch of cheap black push buttons on ebay that I concealed into the control panel that I use for things like the SpyHunter weapons, Daytona Car View point, Super Spint player 2 etc... Take a quick look at my "Pole Position II cab scratch build" thread as there are quite a few pictures of my control panel, it might help give you a few ideas.

Hope this helps  :)

PL1:

--- Quote from: geecab on February 21, 2017, 06:54:07 pm ---Considering your cab's current condition, I think I'd just recommend quickly wiring/hacking up an old PS2 mouse to your steering mechanism

--- End quote ---
If you don't have a spare mouse but do have an Arduino, use StefanBurger's Illuminated Spinner firmware.

The hex firmware file is on the thingiverse page.

Load the hex on the board using ArduinoBuilder.

Four wires and an optional jumper connect to the Pro Micro board:
- Ground (2nd pin, top row, blue wire)
- 5v (4th pin, top row, red wire)
- Data A (1st pin, bottom row, green wire)
- Data B (2nd pin, bottom row, white wire)
- X-axis enable jumper (3rd to 8th pin, bottom row) *not shown*  Without this jumper it operates on the Y-axis.




Scott

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