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MameHooker wip (2013)
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Howard_Casto:
Just an update.  It might seem like I'm side-tracked with model2 stuff but they go hand in hand.  I'm systematically testing the robustness of the DDE communication while working on the model 2 stuff, this is necessary to allow me to expand the emulators/games mamehooker supports in the future and I want to get it right. 

Things are winding down, so a release prior to spring, or even prior to the end of next month is likely. 
Gray_Area:
That name has always looked dirty. Brings interesting conceptualizations.
Howard_Casto:
Not really... it hooks mame, so the name is self-explainatory. 

If you want to go there though, it does make mame "put out"  or output as it were. 
Howard_Casto:
Worked on mamehooker a little bit today. 

As I said, it's mostly cleanup work at this point.  Since I'm working on model 2 so much and I actually have the wheel out of storage I thought why not test the new ff functionality for bugs?  Thankfully I didn't find any, but I had forgotten to make entries for the new functions in the functions.ini, so I went ahead and hooked them up. 

At first I was reluctant about adding support for ffe files, afterall, who uses those anymore?  But upon my testing tonight it became apparent just how useful they are.  A lot of the racers have a digital "rumble" force feedback output that works quite well on a gamepad but not so much on a wheel.  I was going to write a complex oscillating script for my wheel that toggles the movement from left to right, but just for the heck of it I tried a ffe file supplied by microsoft called "offroad3"  Guess what it does.  ;)

Anyway, every little addition is a step closer to the release.  I'm going to take a break from model 2 this weekend and give mamehooker a bit more tlc.  I'm hoping to have a dual release of both apps as well as a suprise or two to make up for the lack of programs over the last year or so. 
RamjetR:
Howard, if I get you data for Force feedback in OutRun 2006 coast to coast, can you push it to the wheel with Mamehooker? I have some preliminary information with regards to interfacing to X-Sim3 but you can just as easily read this information also? Perhaps kill 2 birds with 1 stone on this one?
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