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MAME-style encoders for Playstation
Infrasonic:
I've done some improvements to the PlayStation-compatible encoder. The encoder now includes a 1/4 inch hardboard mounting plate with two holes in it so it can be mounted to the inside of a cabinet or joystick housing using only self-tapping screws (not-included). The circuit board comes permanently affixed to the mounting plate and is practically hermatically sealed, reducing the risk damaging critical components. The game cable is anchored to the plate, reducing the chance of damage from pulling on the cord. Also included is an empty wire holder that you can use to help tie down the joystick/button wires with. Price $20 includes 33 3/16" (.187)16-22ga F-type crimp connectors for use with the microswitches used by Happs. Shipping $4 dollars to the continental US, no foreign sales yet.
Mr-Megalo:
I see UP DOWN LEFT RIGHT SQUARE TRIANGLE X and CIRCLE on your encoder (joystick and buttons 1 2 3 4 on jamma cab) but do they encoders have screw points for L1 L2 R1 R2 START and SELECT ? or are these covered by the screw points on the opposite side of the encoder?
Infrasonic:
unit includes up, down, left, right, r1, r2, l1, l2, start, select, x, o, square, and triangle + ground. The picture and partially obstructs view.
each screw terminal accepts bare wire of about 16-22 guage.
Package also includes 33 of the hard to find crimp terminals (in a bag, or separate envelope) that are meant to be to be used with happ controls buttons and joysticks.
ie. You cut a wire to length, strip both ends, insert one end into the encoder, tighten the screw on that terminal (on the encoder.) With the other end, place a crimp terminal on and crimp it using a suitable tool. Attach the end you just crimped onto the Cherry-brand microswitch of the appropriate pushbutton or joystick direction.
You will not need a soldering iron. Using the crimp terminals, you will not need to solder on the switches you have bought.
Dave_K.:
--- Quote from: Infrasonic on November 24, 2003, 11:56:07 pm ---unit includes up, down, left, right, r1, r2, l1, l2, start, select, x, o, square, and triangle + ground.
--- End quote ---
Dual Shocks, and Dual Shock 2's have an L3 and R3 (pressing down on the analog sticks). Probably not a big deal as only a few games use it (and good games should allow you to customize the controls). Just wondering why you don't load DS microcode into the pic chip (rather than "masqurading" as one)?
Infrasonic:
It would be better if the encoder knows it's not a dual shock and only pretends to be, so it won't get into trouble.
By the way, I have never been around a pic-chip before, and I don't know anything about them (except that Microchip company has a great marketing arm.) As far as downloading the DS microcode, maybe I would have been interested a few months ago, but now I'm not. Usage of Sony's DS microcode would be copyright infringement and wouldn't be appropriate for commercial exploitation at all.
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