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New cabinet project - Currently Un-named

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mgb:
That is a great looking cabinet.

Just curious, are those controls comfortable being that far back? Have you done a mock up?

PL1:

--- Quote from: brewerdude on September 29, 2012, 08:28:07 am ---pause, exit, menu, F2 = four in the middle

--- End quote ---
You might want to increase the space or rearrange the order so you don't accidently exit when you hit pause.


--- Quote from: brewerdude on September 29, 2012, 08:28:07 am ---If I can't use the same coin-in wires for my coin door so using coins will still work, I'll have to check out the keyboard emulator you suggested.

--- End quote ---

You shouldn't have any problem wiring the coin door switches in parallel with the coin buttons on the CP.


--- Quote from: mgb on September 30, 2012, 12:50:26 am ---Have you done a mock up?

--- End quote ---

+1 on the mockup suggestion.


Scott

brewerdude:

--- Quote ---You might want to increase the space or rearrange the order so you don't accidentally exit when you hit pause.
--- End quote ---
I had noticed they looked to close together, and was thinking along the same lines.  The buttons were in no particular order, so I appreciate your advice.  It's still just in Visio, so that's an easy fix.


--- Quote ---Have you done a mock up?
--- End quote ---
I definitely will.  I meant to print it out at work today on a plotter, but go too busy and forgot.  Once I do that, I'll build a mock controller made out of cardboard.  I had the opportunity to do some testing while it was still 'Bottom of the Ninth', two players at a time was no problem.

I was modeling my CP after this:
.
I liked the semi-circle design giving enough room for a trackball.  The two joysticks and buttons will be in roughly the same place as there were for BOTN.

Thanks all for your comments, I really appreciate it.  :cheers:

Oh, and it's back in the 100's again this week.   Little to hot for working in the garage.  :(

brewerdude:
Still working on the paint.  I decided to got with a sprayer and ended up with a slight disaster.  More on that in this post: http://forum.arcadecontrols.com/index.php/topic,123202.0.html

In the meantime, I'm working with Game On Graphix for my CP overlay.  Here's the first take:



I really like it but want to make some tweaks.
*remove the Spinner label
*maybe make the swirl around the trackball a little bigger
*maybe remove the "P1" and "P2" to the start and coin labels
*arrows around the trackball?


Feedback is appreciated.

brewerdude:
Bueller?

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