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Banana Royale (Pac Man Battle Royale Redesign Contest)

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Le Chuck:

Nevinskima - looks like you hit the nail on the head, good call

Sjaak - the defaults seem to be a bit wonky, I used my ghosts and one character's complete set (I didn't do white phase or purple phase so I just copied the same sprites over for a smoother look) but the game is inserting your default sprites all over the place.  The ghosts/my clowns when dead default to your clown and the characters flash the defaults fairly often even though I think I named them everything they should be in the sprites folder.  I tried deleting the default folder but that's crash city. 

Attached is one character's file so you can play with it and see what I'm talking about hopefully.  Also, the white on the ghosts I thought was for the eaten ghosts/dead clowns but it seems to be a flash phase instead which makes it look not so right.  If I'm off base on the naming convention let me know, or if I'm just missing sprites - either way.  Thanks!



Sjaak:


--- Quote from: Le Chuck on March 13, 2014, 09:52:57 pm ---Nevinskima - looks like you hit the nail on the head, good call

Sjaak - the defaults seem to be a bit wonky, I used my ghosts and one character's complete set (I didn't do white phase or purple phase so I just copied the same sprites over for a smoother look) but the game is inserting your default sprites all over the place.  The ghosts/my clowns when dead default to your clown and the characters flash the defaults fairly often even though I think I named them everything they should be in the sprites folder.  I tried deleting the default folder but that's crash city. 

Attached is one character's file so you can play with it and see what I'm talking about hopefully.  Also, the white on the ghosts I thought was for the eaten ghosts/dead clowns but it seems to be a flash phase instead which makes it look not so right.  If I'm off base on the naming convention let me know, or if I'm just missing sprites - either way.  Thanks!

--- End quote ---

You're missing big0.png, bigwhite0.png, normal0.png, purple0.png and white0.png. That's why the default keeps flashing. For the ghosts you probably miss "eyes.png".



Le Chuck:


--- Quote from: Sjaak on March 14, 2014, 05:16:34 am ---You're missing big0.png, bigwhite0.png, normal0.png, purple0.png and white0.png. That's why the default keeps flashing. For the ghosts you probably miss "eyes.png".

--- End quote ---

Yup  ;D  Thanks, I was tired last night.  I'll do better today  ;)

Le Chuck:

First sprite pack for Candy Nightmare is attached.  Unrar and place the ghosts and players folders into your Sprites folder of BananaRoyale4.

There are a dozen or so artifacts to clean up on the werewolf, Frankenstein monster, and Lucian - I'll get to those, they are a result of being a rch off when I split all the sprite apart and not seeing them due to their light color on the grey background in my browser.  Also, this pack doesn't flash between switches.  I kinda like that but if you want the flashes I can upload some flash sprites that you can drop in as "white0-4"/"bigwhite0-4" also, as mentioned earlier this doesn't have scared sprites for the normal characters.  I'm not planning on them but if somebody wants to tackle it I'll send you my source file so you aren't starting from scratch.  Hell, I'll get it posted once I clean everything up on this pack.

Anyway, TLDR, download the sprites and let me know how it works!

Sjaak - are you going to keep on developing the other version that uses the simple sprite sheet?

Le Chuck:

Now with less crap!  I removed most of the artifacts, left with one on the wolf that I have to hunt down, wasn't showing up when I was doing a scrub so I'll have to take some better notes and make sure I get it cleaned up.  Add candy in place of fruit, looks pretty good. 

Sjaak - how about sound effects/music?  Also, when you select a top of screen player the clowns still rotate to that perspective (upside down) but the characters don't.  Ditto text rotation. 

Also attached is the current psd for Candy Nightmare - feel free to edit and play with accordingly.  If you use it elsewhere please credit some of the other open source artists I've credited earlier in this thread.  Thanks!



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