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| Windoze Solitaire Released! |
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| headkaze:
Android is harder to develop for because of its diversity of hardware. With iOS you only need to test on an iPhone 3G or iTouch 4G to check for performance issues. From that we know our game runs great on all iOS devices. Another point is we used Cocoa for our interface this time around because Solitaire needs lots of controls, lists and icons. To do all that in OpenGL alone is a bit daunting. So the down side of that is if you go to port from iOS to Android you have to remake all the interfaces. The same goes when porting from iOS to OSX or Windows. |
| Space Fractal:
You have said the game could port to OSX, since its should been very much same codebase? If its nicely can support iPad Retina (as its does in my iPad), then its should could port straight to MacOS without modificed the interface at all... I dont think its required at all, but its depend Cocoa is supported for MacOS.... For Windows its a another story. |
| headkaze:
... |
| Space Fractal:
There is 83 games. Klondike, freecell and spider is completly free. Rest cost money by game packs. Those 3 names is the most popular games anyway. This game is based on a freemium model and is nothing wrong using that model. |
| headkaze:
... |
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