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Sega Blast City Revival - Done
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dgame:
UltraStick 360 with gree/pink 35mm Seimitsu balltops and Seimitsu buttons.
sunnyp:

--- Quote from: dgame on June 28, 2012, 12:09:40 pm ---PC Specs:

Intel E4500 CPU @ 2750 MHz (250 x 11)
MSI 945GCM5-F V2 (FSB 1333) Mother Board
2GB DDR2 667 (trying to get 4GB to work with MB)
160 GB HD (Have a 64 GB SSD to swap in for final production if everything can fit on it)
Arcade VGA 3000 (Thanks for XP x64 drivers)
Windows XP x64 (first time using 64 bit windows, so far so good!)
MaLa 1.7.2.0 front end
CabMAME64 v141

Update:

Since a hole has already been cut into the control panel for the ‘Start / Turkey Call’ button I decided to use a 3 in 1 button with a similar footprint for the Front End interface.





Press the Yellow 3 in 1 button to boot the PC and turn on the cab (smartstrip)

The machine will boot into the Mala front end.

Player 1 side controls the Front end.

Press either Player 1 start or the Green 3 in 1 to launch game from front end.

Press Red 3 in 1 three times to exit game. I modified the MAME source to on-screen prompt for two more presses when the red button is pressed. It counts the presses and Exits to the front end on the third press. Press Red twice to Quit Game, Press Red once to Quit game, Exit game. You have three seconds to press three times or the counter resets.

Press Red 3 in 1 once in Mala and the ‘Quit?’ appears.  Press Red again (no) to return to Mala, or press Green 3 in 1 (yes) or Player 1 start button (yes)  to exit. Mala is set to shutdown PC. The cab turns off (smartstrip.)

The coin mech works and accepts US quarters and .984 tokens.
Hold Player 2 start and drop a coin for Player 2 (coin 2) specific credits. Most games don’t need this.

Technical Stuff:

U360 #1:
Button 1 - 6 = Player 1 Buttons 1 - 6
Button 7 = Player   1 Start and Green 3 in 1 Button (wired in parallel)
Button 8 = Red 3 in 1 Button

Green 3 in 1 Button = Launch game from front end / Player 1 Start / Confirm front end Exit
Red 3 in 1 Button = 1. Exit Game (press 3x) / 2. Exit Front End (Auto Shutdown PC which also turns off Cab, need to press Green 3 in 1 to confirm Exit)

U360 #2:
Button 1 - 6 = Player 2 Buttons 1 - 6
Button 7 = Player 2 Start
Button 8 = Coin Mechanism Switch

Player 1 coin (coin 1) = Button 8 NOT Button 7
Player 2 coin (coin 2) = Button 7 AND Button 8 (Hold Player 2 start and drop in a coin. Mainly for Gauntlet 2p)

Yellow 3 in 1 Button = PC power Button to turn Cab on.



--- End quote ---

I really like the idea of the 3-in-1 button.  I may put this onto my bartop to save on admin buttons on the cp.  :applaud:
JoeB:
Have you tried GroovyMame?

I find their XP64 drivers + custom MAME select better resolutions for the game than anything I can hack or hope MAME can select.  Vertical classic games (like pacman) actually show up great (with only a slight cutoff top/bottom) rather than showing up in 480i as it did with MAME/ArcadeVGA.

As a bonus, their drivers work with the ArcadeVGA and actually support more resolutions than Andy's drivers!

I was also looking over your blast CP (underside picture) it seems to have been drilled for the JLW's, hence why your U360's fit.  My CP (NAC) is drilled at the factory for JLF's; rather than 2 holes per side/at the corners, JLF compatible CP metal plates have only a single hole right in the middle of the bracket (i.e. only 2 screws hold the joystick in place - at 3/9 oclock positions)
dgame:
sunnyp,

It should work out well. One hole = 3 buttons. I would not have cut it myself though.

JoeB,

Compiling GroovyMame64 v145 v146 right now. Should be nice. I didn't know about it before, thanks!



Update:

PC Specs are now:

Intel E8400 CPU @ 3060 MHz (340 x 9)
MSI 945GCM5-F V2 (FSB 1333) Mother Board
2GB DDR2 667 (ordered different 4GB to work with MB)
160 GB HD (Have a 64 GB SSD to swap in for final production as everything should fit on it)
Arcade VGA 3000 (XP x64 drivers)
Windows XP x64
MaLa 1.7.2.0 front end
GroovyMAME64 v145 v146
BurgerKingDiamond:
I just got a Blast City myself and I'm trying to get my jamma boards working but am getting no sound (I'm using a jamma harness that plugs into the IO pcb on the side of the coinbox, but it's not the 001 loom).

There aren't any RCA cords inside the cab so I haven't been able to get sound either from my laptop or through jamma. Can you explain how I can get both? 90% of the time I'll be playing jamma stuff but I may want to hookup a dreamcast too.
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