Just wanted to say a massive thanks in this thread - the machine is now finished ![Cheesy :D](http://newforum.arcadecontrols.com/Smileys/default/cheesy.gif)
![](http://forum.arcadecontrols.com/index.php?PHPSESSID=t6t6cq0kgcm97ui2qq2kn3hs2f&action=dlattach;topic=118612.0;attach=368993)
If you want to ask me anything about it (outside the scope of this thread) then the project thread is here: http://forum.arcadecontrols.com/index.php/topic,148501 (tho not many project notes!!)
I love it! (and you're welcome)
![Grin ;D](http://newforum.arcadecontrols.com/Smileys/default/grin.gif)
I like your colour combination and CP art in particular, the theme feels really fun.
It’s very cool to think this project has helped a bunch of folks build their first cab (or second, or third…).
It’s not a sophisticated design, a classic one or even optimal one, nevertheless it’s had it’s uses.
So now that they've let me back in
![LOL :lol](http://newforum.arcadecontrols.com/Smileys/default/lol.gif)
I'm looking at this 'project' again. Whilst nothing must get in the way of my RoToron project, Metropolis sits in the background of my thoughts.
While I was away I started learning Unity, I'm still a noob at it but I do learn fast. Unfortunately, not long before the Photobucket debacle I had a hard drive crash on me which contained the original artwork for this. I’ll restate my own personal ambition for this cab: Build it and have my own (created in Unity) Metropolis 2D platform game running on it.
IF, there are any of you who can work in Unity and are interested in getting involved
let me know. Once RoToron is close to being wrapped up. I’ll get stuck in to re-doing artwork etc. If there was a game written, it would of course be released FREE in the spirit of sharing we have here at BYOAC.