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new idea! home arcade system build

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Mikeosoft:


--- Quote from: BobA on May 06, 2011, 09:10:50 pm ---
--- Quote from: Mikeosoft on May 06, 2011, 12:57:59 am ---
--- Quote from: Donkbaca on May 06, 2011, 12:50:20 am ---Probably better to have a small fan blowing out instead of in, you want to blow all the heat out of the box.  When I asked about power. I meant is a power supply going to be in the box? Or are you using an external power supply? 

--- End quote ---

i was thinking something along a pico itx ps:

since there will be minimal power draw.  we'll see though, i'm kinda budget tight right now.  I just sold an atari jaguar CD tonight though so i have some funds to throw into this project

--- End quote ---

Just noticed that your choice of power supply is a 20 pin connector.   Alot of the newer boards use 24 pin plus the 4 pin 12 V.

--- End quote ---

If i recall whenever I use a 20 pin psu into a 24 pin acceptable mobo, it runs just fine, if i recall all those extra 4 connections are for more voltage to the graphics pci expansion slot for more power hungry graphics cards. am i mistaken, i thought the 24 pin connector was an optional and a later add-on to the existing standard.. if what your saying is correct i'm not going to use a pico itx powersupply. 

Yea the new amd offerings sound like just he thing im looking for granted there availible under 250.  I will find one and try to buy it asap



BobA:

Some boards can use the 20 pin in the 24 pin connector but the 4 pin 12V for the MB not video was required for the itx that I have.  The doc says that if the 12V 4pin is not supplied damage to the MB will result.   You could probably rig a 4 pin 12 v from another connector but the pico supply looks a little weak.  I think there are more capable plug ins if you up the cost.

Added the quote from my manual "1x 24-pin ATX Power Connector (either 20pin or 24pin ATX will work); 1x 12v P4 connector (needs to be connected); "

Edit: added manual info re 4 pin 12V

yotsuya:

Just hooked up the ITX board. It's quiet and awesome. Since I don't have a SATA DVD drive for it, I'm going to do a bootable flash drive. Can't wait to get the OS on and run some tests!

BobA:

Tried emulators for Future Pinball, NDS, NES, SEGA Master System, TurboGrafx, and Nintendo64.     All ran fine except Nintendo64 which has sound issures.   Future Pinball must be brought down to its lowest graphics level for smooth play and some very complex games do not play well.

Edit:  Tried Playstation and KWAKS and both seemed to run well.

Used Maximus Arcade front end and it also ran well. 

Mikeosoft:


--- Quote from: BobA on May 08, 2011, 09:40:08 am ---Tried emulators for Future Pinball, NDS, NES, SEGA Master System, TurboGrafx, and Nintendo64.     All ran fine except Nintendo64 which has sound issures.   Future Pinball must be brought down to its lowest graphics level for smooth play and some very complex games do not play well.

Edit:  Tried Playstation and KWAKS and both seemed to run well.

Used Maximus Arcade front end and it also ran well. 

--- End quote ---

ok cool, if you have the time and don't mind, can you do me a huge favor and run hyperspinFe exe and see if the intro video plays smoothly?  I'm assuming it will run fine, but i'm really nervous with anything adobe flash oriented and these sff offerings, adobe code is so horribly optimized i'm amazed there's not more outcry on the internet...


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