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New Wells-Gardner D9200 Monitor Review

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Xiaou2:

 Are you shure about that?  Maybe this tv has higher resolution than older models?   Theres definitely tv monitor hybrids that do - so this may be the case.  

 Weather or not the Ati knows this - and or auto interlaces is another story.    All I can say is that even at 1024*768 with flicker off - its a rock solid picture.  No jitter, flicker, dot crawl, jumpiness...ect.

 As for display technology... I believe that most older arcade monitors have been replaced with newer versions that preform differently.  

 Also... I find it hard to belive that monitors havnt changed in dot pitch much from say Pacman to the present..IE:  9200s.   Maybe we are taking the difference betweem Low res monitors and med to high-res.    In such a case... using a med res monitor instead of a low-res monitor would definitly change the look of the game.

 Id like to see someone pop a picture of turbo out of a 9200 that looks anywhere close to the cololrs and look of the one in the pic I posted.    The pic will most likely be too clean and wont blend the pixels and colors correctly.

KevSteele:
Sorry I didn't get the Turbo or Spy Hunter shots with the  D9200/ArcadeVGA done yesterday (family matters), and I'm afraid I won't be able to get them done today as well (that darn family thing again ;-)

I'll try and get some pics up tomorrow morning. Sorry!

Kevin "Yes, I have a life, darnit!" Steele

HeadRusch:
I would be surprised if you could call up a convergence grid but NOT have any way to adjust it.

Those of us who own bigscreen or widescreen Rear Projectors know all about the fun that is the 64 point convergence, and even better are the service-modes (the 'special modes' referred to above) where you have to calibrate each Gun directly..Ahhh the joys of owning technology!

For what its worth, on a curved-survace display convergence to me would almost be an afterthought....as would be geometry issues.   its an arcade monitor, you're not watching movies on it....unless there are major geometry issues (scrolling seems warped in one spot all the time, etc) I'd just ignore it.

DistantDrummer:

--- Quote from: kevsteele on August 08, 2003, 01:51:11 pm ---
--- Quote from: HeadRusch on August 08, 2003, 01:19:04 pm ---Just curious how you handle this beast of monitor without, you know, getting electrocuted and dying :)
Can you safely grab the frame?

--- End quote ---

Yes, you can safely grab the frame (and the tube) -- the big red wire is the anode, and that's the part with 20-30,000 volts. You definitely do not want to grab the wire and the frame at the same time!

Once you've got the monitor installed in a cab it's no longer a threat.

--- End quote ---


I thought the D9200 had a self-discharge feature?  Not that you would ever want to test that to see how well it is working.   :P

KevSteele:

--- Quote from: HeadRusch on August 09, 2003, 12:25:34 pm ---I would be surprised if you could call up a convergence grid but NOT have any way to adjust it.

--- End quote ---

The convergence grid is generated  by a program called NTEST, not the monitor itself.

Like I mentioned, it's not major problem but it is noticable, at least if you know where to look. Of course, I'm notoriously picky when it comes to monitors. It's not a major problem -- especially during gameplay.

I'm just coming at the whole thing from the perspective of a computer monitor owner, not an arcade monitor owner, which means I am perhaps unfairly pointing out things that cannot be overcome or avoided in an arcade monitor.

Kevin

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