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21   Project Announcements / Re: Rotating joystick for Qbert projecton December 09, 2025, 09:25:17 pm

Started by severdhed - Last post by Xiaou2

Example Mockup

In this example... you have a Balltop with the top Button added

A flip out Trackball

Four Buttons (top left button = A Pinball Leafswitch button)

Pinball Buttons on Both sides of the Cabinet, for playing Virtual Pinball tables

A spinner on the Front of the Panel

A possible alternative spinner location, on the Side of the cab.. though, this would
probably have to be raised higher up  (my mistake)

And, add one Bass Shaker Transducer in the cabinet, for a subwoofer like vibrational effect
(even greater vibrations, without the air movement.  they sell them at Partexpress)


And finally... If one does the Flip Trackball method, it would be best to round all of the corners,
to prevent any hand scrapes

You would also need a small post or Lip to pull the Trackball up

22   Project Announcements / Re: Rotating joystick for Qbert projecton December 09, 2025, 08:03:29 pm

Started by severdhed - Last post by Xiaou2

Do a test, and try mounting the Spinner to the Front of the Cabinet  (mounted horizontally, like a volume dial)

Another option, is a Spring Mounted mechanism... where you can raise and lower the spinner... by pressing
it.. or using a mounting assembly that can be raised and lowered  (which might be similar to the lever
on your Qbert stick... just in a different vector)

To play games like Tron, Mad Planets, and more... you would want a small fire button on the top of your stick

I believe Ive seen ball-top joysticks, that have a small button on top

Check out the Wico Command joysticks.  They made balltops and long bat joysticks, that have the top mounted button
These also have a Rubber Centering Grommet, making them feel much better for Classic Arcade games

Additionally, at least ONE of your buttons should be a Pinball Leafswitch Button (long travel leafswitch).  These
are excellent for Rapidfire games, like Halleys Comet, Asteroids Deluxe, and Galaga.  You can "Feather" them on/off
by Vibrating your finger.. which makes them fire extremely fast.. while also reducing finger Fatigue by a factor
of 1000 (compared to microswitch buttons)

As for the Trackball...  Having it that close to the monitor... may lead to some hand injuries, when trying to roll it
forwards fast.   Some time ago, I came up with the idea for a Flip-Out trackball assembly.  When the trackball flips
out from the Control Panel... it would make the Trackball be several more inches away from the monitor.. giving
you a lot more space.

You might look into making a Flip Out Trackball module, to give you the additional room to spin it at full speed,
without hitting the monitor


Edit:   There is another possible solution to the Trackball issue..  where you could make the entire Control panel slide
forwards away from the Main Base.  You would need to devise a locking mechanism, to prevent it from sliding
freely, once its slid away from the main base.

You would also want to remove that raised LIP on the edges of the control panel.. as otherwise your hands
will smash into it, when rolling the ball to the right

Started by nugarp - Last post by ark216

How does this software differ from x360ce. I would really like to test this out with my G29 but since it does not have GUI and is just code based it looks a bit intimidating. Are there any easy user friendly guides where i can follow? I did check it's README, i found it to be a bit confusing.

24   Automated Projects / Re: Fever Dream projecton December 08, 2025, 08:38:49 pm

Started by highlander4 - Last post by highlander4

Look at the chair for height reference.

25   Software Forum / Where to Find.... PNG Files for AtomicFE?on December 08, 2025, 08:06:16 pm

Started by Loopey1 - Last post by Loopey1

I am working on a older MAME system that has AtomicFE installed, but it seems to be missing ALL of the PNG icons ect for the Front end. Is there a repository I am missing or a Download I could get with these files in it? I have even Downloaded older versions of the Software thinking they were removed in later versions but as far back as I can go there is nothing in the installer that "installs" any icons for the Emulators ect...

26   Automated Projects / Re: Fever Dream projecton December 08, 2025, 07:32:23 pm

Started by highlander4 - Last post by highlander4

Just working out the layout.

27   Automated Projects / Re: Fever Dream projecton December 08, 2025, 07:30:22 pm

Started by highlander4 - Last post by highlander4

I hung the pc from the bottom of the arcade.

28   Automated Projects / Re: Fever Dream projecton December 08, 2025, 07:28:07 pm

Started by highlander4 - Last post by highlander4

Using 3/4 MDF instead of there top.

29   Automated Projects / Fever Dream projecton December 08, 2025, 07:26:18 pm

Started by highlander4 - Last post by highlander4

I hope this is the correct spot for my project that I'm working on.  I'm making a arcade that you can stand up or sit down like at a desk and play. 
The arcade top can go from 28.5" to 55" tall.  It is laid out more for use then looks.

Started by GregD - Last post by GregD

Hey there.  I searched for thr answer but can't find anything anywhere.  I decided to build another machine after something like 13 years and this time I am building a Raspberry Pi-based vertical one player bartop.  I want to keep it small so i am only doing one player controls.  I am using a Zero Delay USB encoder and I am using the Mr. Burns 900 in 1 image, at least to get it up and running.  What I want to do is have both one and two player buttons on the machine.  When I am in a two player game, hit the Player 2 button and then have the two players alternate using the one set of controls.  Any idea how I can do this?  Do I need another encoder?  Is the solution within the Retropi settings or is there something int he emulator I need to change?  The answer is probably very simple but I am not seeing it.  Thanks
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