Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: IIOIOOIOO on July 12, 2003, 01:51:01 pm
-
Hey howard, I noticed while poking around through some of the DL stuff that there's a .manifest file in there. Is that like a .NET manifest, or something dramatically different. I only ask, because every .NET executable program I've made compiles the manifest onto the "exe."
Also, do the searchstrings/filters on PATH settings in dirs.ini work correctly? I.E. I notice you have a default filter of *Mature* while the catlist keyword appears to be *Adult*. The default left all Adult games in the list, as well as changing it to *Mature.* I notice that there are numeric indicators beside each search/filter statement. Are those column numbers from the master.lst |-delimited file? Is it possible that the column order as built by the ListGenerator shifted or something? I.E. the 5=MAME portion of the searchstring appears to work, and all colums in master.lst appear to be populated, but no 6= appear to have any effect.
Finally, if I can get these issues resolved, I'm going to make a graphical little search/filter builder to modify the dirs.ini file... Unless you already have one in the works. I have next to zero time to spend programming after coding all day and playing with my kids all night, but that should speed up that process some, and be fairly trivial to create.
P.S. If the author of the GameNotOver theme for DK sees this, I've noticed a slight problem, which may or may not be an error with my config. The first time I load the theme, the snaps for each game appear correctly. However, after I enter a game, then exit it, the snaps no longer appear at all. Instead, I get the IMAGE NOT FOUND image that you use. Oddly, it changes the dimensions of this replacement image to match the correct h/w of the snapshot picture which I would expect to display there (you can see horizontal compression for vertical snaps.) I would think this was a DK bug, or a config bug, except that snaps always work as expected with the default skin.
-
The manifest file is simply used to give the external list generator a xp facelift, nothing more. Ignore it. Don't take this the wrong way, but .net is bloated and useless to me. The only thing I use from .net are the manifest files, which also work externally.
The path settings work great... if you will cehck the site, the links and virtually any thread I've ever answered here you'll realize that you are using the wrong catlist file. The "official" catlist, with all due respect to the authors is horribly inaccurate, not to mention the lack of detail. I use triggerfin's catlist catver file. It's much more accurate and has 80 or so sub-categories which make searching for a specific genre of game much easier. The example filters I have in place use it's syntax.
I don't know about the skin bug, I've heard someone mention it, but I've yet to see it myself. Stay tuned on that one.
Hope that answers your questions...
HAC
-
IIOIOOIOO - Try turning off the title\snap toggle in the theme.ini
Paul
-
Oh and about the dirs utility... contact SirP as he's had one made for some time.
-
That makes more sense, about the toggles. I'm in at work right now (neverending project perpetually behind the timeline, and I'm project lead, which makes me the whipping boy :P) but I'll test it out.
Also makes sense that the dir builder is already extant, as it seems to be super obvious. But then again, so does syntax docs for dirs.ini :)
Finally, ARE there docs that I'm failing to find? I understand this is in development, so the answer is probably no. But it would be very cool to have docs for like... boolean operands on the filters.
-
Check out the "documentation" link ;)
It's for lazarus, but most of the back-end stuff is very similar.
-
That works. I had actually clicked through to that link, then moved on when I saw it was all Lazarus.