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Main => Everything Else => Topic started by: Xiaou2 on November 04, 2007, 07:51:44 am

Title: Pac Gentelman
Post by: Xiaou2 on November 04, 2007, 07:51:44 am
Saw this on a site:

http://forums.kidrobot.com/viewtopic.php?p=1092578#1092578

(http://www.spookypop.com/Shows/SpitPolish/PacGentRightLorez.jpg)


 More pics on the link.

 Pretty Cool stuff   ;D
Title: Re: Pac Gentelman
Post by: Grasshopper on November 04, 2007, 09:08:03 am
Pretty cool.

Looks a bit like something from Wallace and Gromit.
Title: Re: Pac Gentelman
Post by: Kremmit on November 05, 2007, 01:38:19 pm
Looks like something these ought to go in:

(http://img510.imageshack.us/img510/7334/avatarfrontxi0.png)
Title: Re: Pac Gentelman
Post by: GAtekwriter on November 06, 2007, 12:12:08 pm
It's a "Steampunk" concept of what Pac-Man would look like if created using Steam-based technology.  I follow the genre a bit (think Wild Wild West or Brisco County Jr) and websites such as http://www.brassgoggles.co.uk/brassgoggles/ have this and a lot more if you're interested.

Jim
Title: Re: Pac Gentelman
Post by: SavannahLion on November 06, 2007, 03:07:43 pm
It's a "Steampunk" concept of what Pac-Man would look like if created using Steam-based technology.  I follow the genre a bit (think Wild Wild West or Brisco County Jr)

I like it as well, but I don't actively follow the genre. I've seen other movies that work around that (like WWW), but I think I really started to appreciate and like it when I saw Steamboy for the first time.

Cool model, but it does have one fatal flaw in the design. If this was functional, the player would discover that none of the characters can ever reach the opposite side of any other character, they're all on the same 'Z' axis.
Title: Re: Pac Gentelman
Post by: knave on November 08, 2007, 11:59:57 am
...they're all on the same 'Z' axis

Interesting...How would you do it then? Three separate layers?
Title: Re: Pac Gentelman
Post by: SavannahLion on November 08, 2007, 02:56:35 pm
...they're all on the same 'Z' axis

Interesting...How would you do it then? Three separate layers?

Exactly, the only way around it with that particular design would be to offset their depths. Put Pac on top, and each ghost each successive level down. Like the hands on a watch.
Title: Re: Pac Gentelman
Post by: mr.Curmudgeon on November 08, 2007, 04:36:31 pm
Looks like something these ought to go in:

(http://img510.imageshack.us/img510/7334/avatarfrontxi0.png)

 ;D
Title: Re: Pac Gentelman
Post by: knave on November 08, 2007, 04:55:44 pm
Hmmm, considering the steampunk tech I wonder how Mr. Pac would eat the dots?

No led's, so I suppose they each could be a tube(incandesent) that would go out as he passed...No...wait, how about a candle flame (or other solitary light source and the hole is just blocked as Pac Gent passes.   
Title: Re: Pac Gentelman
Post by: SavannahLion on November 08, 2007, 05:20:29 pm
Hmmm, considering the steampunk tech I wonder how Mr. Pac would eat the dots?

I was thinking the same thing myself. Notice how it's a windup? So no light. However... if you move Pac down to the last plane (underneath the ghosts) then each dot could be a rotating door or flipper. A tab or rod hidden underneath Pac could trip the dot, rotate the door and change the color. Some gear work underneath could trigger a counter mechanism and voila! If we assume that red button is the start, then pressing it would automatically reset all the dots and rotate them around to the appropriate color side.

I remember several toys that operated on similar mechanisms. I used to have this dorky windup handheld toy where you were a duck (or some kind of bird) that had to capture falling christmas presents but avoid eggs and other hazards. It worked like those automatic playing pianos. The "levels" were on a roll of plastic and the roll would wind past. There were notches cut just below each "gift" that would trigger the capture and rotate the score counter. The game proved pretty easy once you realized to look for the incoming notches to predict where the presents would come down.
Title: Re: Pac Gentelman
Post by: knave on November 08, 2007, 06:34:12 pm
...each dot could be a rotating door or flipper...

Wow what a great idea, I bow to your Steampunk enginering skillz.