The NEW Build Your Own Arcade Controls

Main => Everything Else => Topic started by: paigeoliver on April 27, 2003, 05:44:50 am

Title: Control tip for Green Beret/Rush N' Attack
Post by: paigeoliver on April 27, 2003, 05:44:50 am
I find Green Beret/Rush N' Attack to be a lot more playable if I map button 1 to up (giving me a dedicated jump button, in addition to being able to press up), and then use buttons 2 and 3 for knife and special weapon.

I figured this out when I kept botching jumps. Much easier with a jump button.
Title: Re:Control tip for Green Beret/Rush N' Attack
Post by: kspiff on April 27, 2003, 06:53:19 am
You know.. I ought to configure Kung-Fu Master that way..
Title: Re:Control tip for Green Beret/Rush N' Attack
Post by: shmokes on April 27, 2003, 04:00:33 pm
Cheaters  :P
Title: Re:Control tip for Green Beret/Rush N' Attack
Post by: Magnet_Eye on April 27, 2003, 07:59:26 pm
Good idea! I will have to try that out!

 8)
Title: Re:Control tip for Green Beret/Rush N' Attack
Post by: paigeoliver on May 01, 2003, 11:13:44 pm
More tips.

Knuckle Joe.

Add dedicated block button by mapping your third button to both punch AND kick.