Oh, and I did create my own map - I created a QBert layout, that only allowed diagonals and had them send the non-diagonals, so I could play Q-Bert as it was meant to be played without rotating the joystick; it was an easy and mostly intuitive process.
The 4 way accuracy is quite good, but there's no restrictor plate, so if you're used to a hardware restricted joystick you may not like this. (You can put a restrictor plate on this, but that sort of ruins the whole idea of this stick.)Did you use Sanwa joysticks early?
I think that this is quicker way on change restrictor :applaud:Nice idea. It would be even quicker if you replaced the nuts with wingnuts.
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(http://img509.imageshack.us/img509/703/nowy5pe0.th.jpg) (http://img509.imageshack.us/my.php?image=nowy5pe0.jpg)(http://img441.imageshack.us/img441/1340/nowy1rp5.th.jpg) (http://img441.imageshack.us/my.php?image=nowy1rp5.jpg)(http://img511.imageshack.us/img511/9797/nowy6vo7.th.jpg) (http://img511.imageshack.us/my.php?image=nowy6vo7.jpg)
I think that this is quicker way on change restrictor
Quick question about U360...do you have to make a custom map for each game or does it somehow recognize (thru controls.dat?) which default map to use? This sounds incredibly time consuming...unless someone is willing to ZIP up their maps and send them to me. ;D
D_K: I don't know, though I was wondering. But, yeah, it should be literally mintues in making them....oh, hey, though: You're going to need two things - longer bolts, and some cylindrical spacers that are the length of the stock mounting brackets.
Something else: has anyone noticed their sticks get stuck in any directions? At least two of mine want to get stuck up, or one side or the other (one is modified and wants to stick up or to the right; one is right out of the box and wants to stick up or to the left). The third one I don't know, cos I have the bottom off it.
Actually, my computer wouldn't read my enclosed disk - something like that, the thing wouldn't run - and so I had to d/l ultramap from the site....hence, I'm assuming yes. The phenomenon I'm experiencing is mechanical: I tap the stick forward or to the right and it visibly sticks there. Even with a heavier spring, there is still a little play in those directions and it sticks. I can't play any games cos it doesn't often centre from those directions and I end up going to far and getting killed.
Have you tried STREET FIGHTER 2 or ALPHA with these sticks yet?http://forum.arcadecontrols.com/index.php?topic=60435.msg597845#msg597845
I have always had difficulty with the Ryu/Ken uppercut moves
on other joysticks. (x-arcade, Slickstick)
Was considering chucking those and getting one of these.
From what I've read in this thread, It's recommended to get
the longer stick and medium springs.
I think that's right.
I was planning on putting these on my soon-to-be-made CP.
At first I was just planning on regular sticks with IPAC so that I could hook up my PS2 using the PSX Control Adaptor from ultimarc.
but these sticks use USB so is there any way to make the Ultimarc 360 work with PS2 or other console ?
Have you tried STREET FIGHTER 2 or ALPHA with these sticks yet?
Do these sticks also act as regular analogue PC sticks? Can they be used with other emulators such as Project64?
How are the ultimarc's in regards to this?Bouncing have each joystick. Some have small bounce, some big. Ultrastik has very small bouncing. I tried it one while ago and directions bounce from left to right one time for about 10 times.
Also, is the click-free movement easy to get used to?For me very easy, especially that you can create own maps.
Also, is the click-free movement easy to get used to?
Also, is the click-free movement easy to get used to?