The NEW Build Your Own Arcade Controls
Main => Software Forum => Topic started by: metzer on February 17, 2003, 02:20:57 am
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Sorry to bother with a dumb question, but how do you control the mouse axes on Mame32analog v, 64.1?
Last year when I created my cab, I was running Mame32 Analog+ v. 59 I believe, and it was very apparent that Mouse Axes appeared for each game when selecting Tab.
Now, in this 64.1 version, I just don't see where the Mouse Axes reside. I know, I'm probably overlooking something very obvious, and given enough time I'd probably figure it out, but I'm feeling lazy.
What am I missing? ???
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Opps, my bad. :-[ I'm getting out a 0.65 tonight (I hope). I'll check and make sure I don't forget to default that as on. If you want, you can edit, lets see, line 236 ("switchmiceaxes" <--correction), src/windows/input.c, and change the (quotes included) "0" to "1" in ver 0.64.1 and recompile.
What I really should do is learn windows .rc files and add an analog+ tab to the settings dialog box. Anybody know a link to a good tutorial for .rc files without needing to use visual studio?