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Main => Lightguns => Topic started by: MameMaster! on June 30, 2005, 04:57:20 pm

Title: New PC Lightgun Announced!
Post by: MameMaster! on June 30, 2005, 04:57:20 pm
http://erealgames.com/products.php

apparently it's coming out Xmas '05.

I don't know a thing about this yet...but apparently enough of us wrote to this company (about 6 months ago) to make this happen!

Rejoyce!

MameMaster! (tm)
Title: Re: New PC Lightgun Announced!
Post by: MrTroy on June 30, 2005, 05:48:51 pm
Please oh Please let them be reasonably priced.
Title: Re: New PC Lightgun Announced!
Post by: babydickonboard on June 30, 2005, 05:50:15 pm
im stoked  ;D
Title: Re: New PC Lightgun Announced!
Post by: Bones on June 30, 2005, 05:50:45 pm
Please oh Please let them be reasonably priced.
Please oh please let them be imported to Australia.
Title: Re: New PC Lightgun Announced!
Post by: killbill on June 30, 2005, 05:59:16 pm
Doesn't say anything on the site about it being MAME compatible though.

When I was at the eRealgames booth at E3, I asked if their eventual PC light gun would be MAME compatible. 

The lady said "What is MAME?"

Title: Re: New PC Lightgun Announced!
Post by: babydickonboard on June 30, 2005, 06:01:52 pm
well maybe if enough people write to the  company about it being mame compatible, maybe  it'll happen......
Title: Re: New PC Lightgun Announced!
Post by: AlanS17 on June 30, 2005, 06:08:55 pm
If they use mouse emulation, it'll automatically be MAME compatible (whether they realize it or not).
Title: Re: New PC Lightgun Announced!
Post by: AlanS17 on June 30, 2005, 06:11:24 pm
For the record, I'm skeptical of the accuracy of a wireless device that requires triangulation.
Title: Re: New PC Lightgun Announced!
Post by: AlanS17 on June 30, 2005, 06:14:28 pm
Anyone else notice the UK/US price difference in the gun that already exists for home consoles? Ya'll in Europe got screwed!
Title: Re: New PC Lightgun Announced!
Post by: markb on June 30, 2005, 06:32:48 pm
Anyone else notice the UK/US price difference in the gun that already exists for home consoles? Ya'll in Europe got screwed!

Just wait till youre paying $7 per gallon of petrol like we already do and then you'll know what screwed means.

BTW mame compatible will be nice but I would think TV/Arcade monitor compatible would be more important as I'm sure someone would be able to come up with a work around for mame.
Title: Re: New PC Lightgun Announced!
Post by: jlml on June 30, 2005, 06:43:18 pm
Markp, I believe that the technology works independent of the display. In fact you could point it at a cardboard box and it'll work, as far as I know.

Looks cool, I hope it's the PC solution we've all been waiting for (those of us who love gun games, anyway!)
Title: Re: New PC Lightgun Announced!
Post by: AlanS17 on June 30, 2005, 06:46:32 pm
It's still got thave an input signal with proper resolution and frequency, though. It'll suffer from the same limitations as any other device. The only difference is that it'll play on screen that typically wouldn't work.
Title: Re: New PC Lightgun Announced!
Post by: rdagger on June 30, 2005, 08:09:22 pm
You'll have to have their cam mounted above your screen.
Title: Re: New PC Lightgun Announced!
Post by: jlml on June 30, 2005, 08:14:56 pm
The picture right on their site has 2 guns and DUAL in big phat letters.
Title: Re: New PC Lightgun Announced!
Post by: AceTKK on July 01, 2005, 12:47:46 am
Didn't I read somewhere that the accuracy on the PS2 version of this gun was terrible?  I'd also be concerned about how many CPU cycles the triangulation software eats up.  It will be cool to see how this plays out either way.

-Ace-
Title: Re: New PC Lightgun Announced!
Post by: Silver on July 01, 2005, 07:54:57 am
I read a review that suggested it was fine on an xbox - I think once calibrated its 'reasonably' accurate.

Also, triangulation overhead should not be a problem - so long as they dont send pure video from the camera down the USB connection and then decode it.

The biggest problem with there setup is that with only 3 points for calculation, as soon as you move you body stance/location of the gun, you completely mess up the calibration, and it needs to be recalibrated. This renders it useless to me.

The only similar-technology product that solve this one is the TrackNav/SmartNav products, where they have an option of using a "Vector" addon - which basically means they have several points being tracked on a known shape, giving 6 degrees of freedom, which should mean once calibrated you could probably walk off and get a drink with your pointer and come back and keep shooting.
Title: Re: New PC Lightgun Announced!
Post by: IntruderAlert on July 01, 2005, 10:15:52 am
pretty nice looking
at least it's not another hair dryer wanna' be

maybe they'll give one to Kev for a RetroBlast review
Title: Re: New PC Lightgun Announced!
Post by: Lilwolf on July 01, 2005, 12:35:00 pm
I sent a few emails back and forth between some of the guys there.

I got the "what is mame" question after asking.

I replied back with a pretty long description of mame, how we build cabinets, what games mame can use, what types of interfaces, ect.  And the competitor products and whats wrong with them.

He replied back saying he would definately have someone there take a look and he was very interested.  He realizes that there are only a few pc games that the guns can be used with and about 40 in mame. 

Anyway, I'm VERY STOKED that they redesigned the guns.  They look VERY cool!

I now officially don't care about act labs :)
Title: Re: New PC Lightgun Announced!
Post by: SirPoonga on July 01, 2005, 12:44:56 pm
Make sure you tell him about the mame license and not to use mame for selling the product unless given permission...
also have him lookat act labs software page, quite a few games that are lightgun compatible.

Sounds cool.
Title: Re: New PC Lightgun Announced!
Post by: aljupy on July 02, 2005, 08:37:18 am
Hello:

First of all, excuse me fot this Topic.

I
Title: Re: New PC Lightgun Announced!
Post by: Silver on July 02, 2005, 02:23:35 pm
Well, its been mentioned in previous threads about this gun that the 3 point tracking system sounded like it would struggle with accuracy....

so I suspect if you were unhappy with the console version, the pc version may not be different - but we won't really know untill it comes out. It appears they are re-designing it too, which is a surprise as the current model already has a USB connection and works with the Xbox...

On the plus side, some reports says its ok for general use, and it should also be able to track in real time (the display device is completely irrelevant) so it could be used for light gun games as well as "joystick" based light gun games like Terminator 2 and others.

Personally I'm hoping one of the open source projects for tracking items with a USB camera is developed more so that it tracks a known object from multiple points. This would hugely improve accuracy as well as remove several repeat-calibration problems.....
Title: Re: New PC Lightgun Announced!
Post by: KevSteele on July 02, 2005, 10:59:57 pm
pretty nice looking
at least it's not another hair dryer wanna' be

maybe they'll give one to Kev for a RetroBlast review

Just fired off an email to them asking, no...begging them for a review unit.