The NEW Build Your Own Arcade Controls

Main => Software Forum => Topic started by: vartech on April 30, 2005, 06:22:25 pm

Title: about to throw project out the window. need help
Post by: vartech on April 30, 2005, 06:22:25 pm
I am using a dell opitplex gx110 733mhz p3 window xp pro, 256 ram, mamewah,command line mame and pivot pro to run games vertically on a 19 inch pc monitor the games do not fill the screen how do I correct this the res currently is 864x1152 this is my mame ini file

### mame.ini ###

### Frontend Related ###
clones                  1

### Windows path and directory options ###
rompath                 roms
samplepath              samples
# inipath               <NULL> (not set)
cfg_directory           cfg
nvram_directory         nvram
memcard_directory       memcard
input_directory         inp
hiscore_directory       hi
state_directory         sta
artwork_directory       artwork
snapshot_directory      snap
diff_directory          diff
ctrlr_directory         ctrlr
cheat_file              cheat.dat
history_file            history.dat
mameinfo_file           mameinfo.dat

### Windows video options ###
autoframeskip           1
frameskip               0
waitvsync               0
triplebuffer            0         
window                  0
ddraw                   0
direct3d                0
hwstretch               1
# screen                <NULL> (not set)
cleanstretch            vertical
resolution              864x1152x32
refresh                 0
scanlines               0
switchres               0
switchbpp               0
maximize                1
keepaspect              0
matchrefresh            0
syncrefresh             0
throttle                1
full_screen_brightness   0.000000
frames_to_run           0
effect                  none
screen_aspect           4:3

### Windows Direct3D 2D video options ###
zoom                    2
d3dtexmanage            1
d3dfilter               1
d3dfeedback             1
d3dscan                 100
d3deffectrotate         1
d3dprescale             auto
d3deffect               sharp
# d3dcustom             <NULL> (not set)
# d3dexpert             <NULL> (not set)

### Windows misc options ###
sleep                   1
rdtsc                   0
high_priority           1

### Windows sound options ###
audio_latency           1
# wavwrite              <NULL> (not set)

### Input device options ###
mouse                   0
joystick                0
lightgun                0
dual_lightgun           0
offscreen_reload        0
steadykey               0
keyboard_leds           1
led_mode                ps/2
a2d_deadzone            0.300000
# ctrlr                 <NULL> (not set)
paddle_device           keyboard
adstick_device          keyboard
pedal_device            keyboard
dial_device             keyboard
trackball_device        keyboard
lightgun_device         keyboard
digital                 none

### Mame CORE video options ###
norotate                0
ror                     1
rol                     0
autoror                 0
autorol                 1
flipx                   0
flipy                   0
debug_resolution        auto
gamma                   1.000000
brightness              1.000000
pause_brightness        0.650000

### Mame CORE vector game options ###
antialias               1
translucency            1
beam                    1.000000
flicker                 0.000000
intensity               1.500000

### Mame CORE sound options ###
samplerate              44100
samples                 1
resamplefilter          1
sound                   1
volume                  0

### Mame CORE misc options ###
artwork                 0
use_backdrops           0
use_overlays            0
use_bezels              0
artwork_crop            0
artwork_resolution      0
cheat                   0
debug                   0
# playback              <NULL> (not set)
# record                <NULL> (not set)
log                     0
maxlogsize              10000
oslog                   0
skip_disclaimer         1
skip_gameinfo           1
skip_validitychecks     1
crconly                 0
bios                    default
# state                 <NULL> (not set)

### Configuration options ###
readconfig              1
verbose                 0

Title: Re: about to throw project out the window. need help
Post by: SirPeale on April 30, 2005, 07:05:00 pm
Well, first thing I'd do is use a far, *far* smaller resolution.   Most games are designed for far less than 400x300, and you've jacked that up to the nth degree.
Title: Re: about to throw project out the window. need help
Post by: vartech on April 30, 2005, 08:34:03 pm
OK  ;D your advice has got me as close as possible to the ideal settings I have set my mamewah to 460x640 which brings games with a res of 288x224 close to filling in the screen but games that are 256x224 or 384x224 are off. is there a way to force all games to go to a standard rez?  I read about ini files is there a way to create ini files so they all are 288x224 or even 460x640??  Please any help would be great.
Title: Re: about to throw project out the window. need help
Post by: SirPeale on April 30, 2005, 10:46:23 pm
Every game has it's own resolution.  Some games will share the same resolution, of course.  If you force them all to one resolution, the games will look wrong, ie wrong perspective.
Title: Re: about to throw project out the window. need help
Post by: vartech on April 30, 2005, 11:52:23 pm
I understand that but can it be done and how?  I figure that close to original res should be fine.
Title: Re: about to throw project out the window. need help
Post by: Howard_Casto on May 01, 2005, 04:09:34 am
Every game has it's own resolution.