The NEW Build Your Own Arcade Controls
Main => Software Forum => Topic started by: vartech on April 30, 2005, 06:22:25 pm
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I am using a dell opitplex gx110 733mhz p3 window xp pro, 256 ram, mamewah,command line mame and pivot pro to run games vertically on a 19 inch pc monitor the games do not fill the screen how do I correct this the res currently is 864x1152 this is my mame ini file
### mame.ini ###
### Frontend Related ###
clones 1
### Windows path and directory options ###
rompath roms
samplepath samples
# inipath <NULL> (not set)
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
hiscore_directory hi
state_directory sta
artwork_directory artwork
snapshot_directory snap
diff_directory diff
ctrlr_directory ctrlr
cheat_file cheat.dat
history_file history.dat
mameinfo_file mameinfo.dat
### Windows video options ###
autoframeskip 1
frameskip 0
waitvsync 0
triplebuffer 0
window 0
ddraw 0
direct3d 0
hwstretch 1
# screen <NULL> (not set)
cleanstretch vertical
resolution 864x1152x32
refresh 0
scanlines 0
switchres 0
switchbpp 0
maximize 1
keepaspect 0
matchrefresh 0
syncrefresh 0
throttle 1
full_screen_brightness 0.000000
frames_to_run 0
effect none
screen_aspect 4:3
### Windows Direct3D 2D video options ###
zoom 2
d3dtexmanage 1
d3dfilter 1
d3dfeedback 1
d3dscan 100
d3deffectrotate 1
d3dprescale auto
d3deffect sharp
# d3dcustom <NULL> (not set)
# d3dexpert <NULL> (not set)
### Windows misc options ###
sleep 1
rdtsc 0
high_priority 1
### Windows sound options ###
audio_latency 1
# wavwrite <NULL> (not set)
### Input device options ###
mouse 0
joystick 0
lightgun 0
dual_lightgun 0
offscreen_reload 0
steadykey 0
keyboard_leds 1
led_mode ps/2
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
digital none
### Mame CORE video options ###
norotate 0
ror 1
rol 0
autoror 0
autorol 1
flipx 0
flipy 0
debug_resolution auto
gamma 1.000000
brightness 1.000000
pause_brightness 0.650000
### Mame CORE vector game options ###
antialias 1
translucency 1
beam 1.000000
flicker 0.000000
intensity 1.500000
### Mame CORE sound options ###
samplerate 44100
samples 1
resamplefilter 1
sound 1
volume 0
### Mame CORE misc options ###
artwork 0
use_backdrops 0
use_overlays 0
use_bezels 0
artwork_crop 0
artwork_resolution 0
cheat 0
debug 0
# playback <NULL> (not set)
# record <NULL> (not set)
log 0
maxlogsize 10000
oslog 0
skip_disclaimer 1
skip_gameinfo 1
skip_validitychecks 1
crconly 0
bios default
# state <NULL> (not set)
### Configuration options ###
readconfig 1
verbose 0
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Well, first thing I'd do is use a far, *far* smaller resolution. Most games are designed for far less than 400x300, and you've jacked that up to the nth degree.
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OK ;D your advice has got me as close as possible to the ideal settings I have set my mamewah to 460x640 which brings games with a res of 288x224 close to filling in the screen but games that are 256x224 or 384x224 are off. is there a way to force all games to go to a standard rez? I read about ini files is there a way to create ini files so they all are 288x224 or even 460x640?? Please any help would be great.
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Every game has it's own resolution. Some games will share the same resolution, of course. If you force them all to one resolution, the games will look wrong, ie wrong perspective.
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I understand that but can it be done and how? I figure that close to original res should be fine.
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Every game has it's own resolution.