Build Your Own Arcade Controls Forum
Main => Lightguns => Topic started by: Jakedakat on October 06, 2004, 12:24:45 pm
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I was wondering if anyone has come up with a workaround to the off screen reload problem? I know you can shoot to the very edge of the screen in some games and it will reload, but thats not the easiest thing to do.
Rob
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Analog+ and NoNameMame both have a fix that is better then the plain jane mame
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off-screen reload does not work for dual guns in Analog+. Reload is assigned to mouse button 2
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off-screen reload does not work for dual guns in Analog+. Reload is assigned to mouse button 2
It works for me....
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For dual guns??
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Yes. I'm using a version a few builds back, though, so if it's been broken in a more recent version I'm not seeing that.
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OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.
It's much faster to hit button 2 to reload than shoot a corner until it registers.
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OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.
It's much faster to hit button 2 to reload than shoot a corner until it registers.
What if you map Mouse Button 1 to reload? Shooting offscreen is equivalent to pressing Mouse Button 1. (Go into the menu, go to Reload, hit Enter, and fire offscreen.)
--Chris
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OK just tried Analog+ again. Reload is only availabel in the corners of the screen not off screen like it is in mame.
What if you map Mouse Button 1 to reload? Shooting offscreen is equivalent to pressing Mouse Button 1. (Go into the menu, go to Reload, hit Enter, and fire offscreen.)
--Chris
clanggedin, don't enable offscreen_reload for analog+:
For all PC lightguns, pulling the trigger while shooting off screen (aka "offscreen reload") sends a mouse button 2 press. It's a "feature" of the PC guns that made it so they didn't reload in mame.
Official Mame -offscreen_reload works by translating all mouse button 2 presses to mouse button 1 when enabled.
Analog+ adds another way to reload, by adding a fake button 2 that can be mapped to the fake button 2 the PC guns send.
If both are used at the same time, they cause conflicts. So if you use analog+ way of reloading, do not enable official mame's reload. IOW, disable official mame's reload (aka -nooffscreen_reload, aka "offscreen_reload 0" in mame.ini)
Analog+ way is more flexible but more of a hack. Official mame's way is in the core, but if enabled, you can't use the button 2 for anything but reload if enabled (and is still a hack, IMO).
All this headache is caused by PC lightguns' differences from the real arcade lightguns, and the original arcade games not having a button to reload.
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Thanks for the info u_rebelscum
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Thanks for all the info, I am gonna have to switch to analog mame once I can track down another Light gun. But I sort of feel stupid, I didnt even notice the offscreen reload in the mame.ini. Of course it was late and I was staring at ini files for awhile :)
Rob