The NEW Build Your Own Arcade Controls
Main => Software Forum => Topic started by: WindyM on October 02, 2004, 09:46:14 am
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Can someone advise how to set up controllers in MameWah (1.5).
In particular, how to configure an Act-Lab lightgun, and how to set up an analogue wheel or joypad.
Then, how do I associate a controller with a game such as Outrun with wheel, PointBlank with Lightgun, etc.
I have succesfully used Catver.ini to filter lists which presumeably is a step in the right direction
(I,m new to MameWah so appologies if dumb Question).
I'm also having problems setting up different skins such as those from http://www.screenshotarchive.com/skins.htm.
If anyone can point me in the right direction I would greatly appreciate it.
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In particular, how to configure an Act-Lab lightgun, and how to set up an analogue wheel or joypad.
You cannot use the Act-Labs gun in MAMEWAH, since it only tracks the guns position when firing the trigger - otherwise it could be treated as a mouse.
For PC joystick devices, edit \mamewah\ctrlr\default.ini, and use the strings described in \mamewah\docs\ctrlr.txt for whichever events you want to change.
Then, how do I associate a controller with a game such as Outrun with wheel, PointBlank with Lightgun, etc.
Use \mame\mame.ini, and/or game-specific ini files. See www.mameworld.net/easyemu
I'm also having problems setting up different skins such as those from http://www.screenshotarchive.com/skins.htm.
Many are out of date, but just need files renaming - read \mamewah\docs\layouts.txt for a full explanation.
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Many thanks for the reply I will follow up with the info in the website.
Regarding the lightgun, does this mean that I can't launch a game to run with the lightgun, or just that I can't use a lightgun with the frontend itself. I am not sure I worded the question very well. I am hoping to be able to lauch a game such as PointBlank to work with the light gun (in the same way that I can with Mame32 if I tick the lightgun setting on the controller menu options in gam properties)
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Regarding the lightgun, does this mean that I can't launch a game to run with the lightgun, or just that I can't use a lightgun with the frontend itself. I am not sure I worded the question very well. I am hoping to be able to lauch a game such as PointBlank to work with the light gun (in the same way that I can with Mame32 if I tick the lightgun setting on the controller menu options in gam properties)
Ah OK yes you can use the gun in-game, setup similarly to the mouse and other controls. I meant you cannot navigate the games list with the gun, although you could launch a game with the trigger if you wanted (MOUSE_BUTTON0 in the ctrlr file).