The NEW Build Your Own Arcade Controls
Main => Software Forum => Topic started by: menace on July 16, 2004, 08:43:52 am
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I tagged onto another thread but I don't think anyone saw my question way down there so ...
I have analog+ (.74.2) and an optipac with a trackball and 2 spinners in XP (as well as 2 light guns). When I go into "controls this game" it sees the left mouse button as mouse 4 button 0. So going into mouse controls i pick mouse 4 for player 1 dial and analog+ does not pick any of my devices up (not the trackball or either spinner). It also doesn't pick up when i have the mouse set from sysmouse all the way to mouse 4.
Taken from my INI file:
### Input device options ###
mouse 1
joystick 1
lightgun 1
steadykey 0
keyboard_leds 1
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
### Analog+ options ###
analogpedal 1
singlemouse 0
switchablemice 1
switchmiceaxes 0
splitmouseaxes 0
resetmouseaxes 0
lightgun2a 0
lightgun2b 1
multimouse_winxp 1
what do i need to do to get a mouse/dial in analog+???
Should also mention that the trackball/spinners work fine under windows
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ok update (although for 0 views it doesn't look like this problem is going to get solved here :P) I just plugged in two mice to the home pc with the same configuration as the mame machine and both are recognized as separate and distinct. I guess the problem lies with how the optipac is interfaced with the pc or the lightguns are throwing off the program...
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is it the serial version?
analog mame can't handle multiple serial mice (I don't think).