Build Your Own Arcade Controls Forum
Main => Lightguns => Topic started by: chimera123 on September 15, 2015, 03:52:17 pm
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Hello,
I have a XXXX in 1 cab with plenty of roms and would like to use my Aimtrak gun for Terminator 2. Joystick and Trackball works well but when I connect the Aimtrak gun things get crazy (Player1 and Player2 are reversed all of a sudden and so on)
On top of it I am unable to configure the lightgun to work with T2. Most of the time I am unable to map it properly and I was never able to get it working in the game to perfrom a calibration. I installed already on my cab the calibration utility and it turned out in windows the lightgun works without any issues, so I am guessing something is wrong with my mame.ini, itīs running on mame 0.145
Hoping somebody can help me to get this works, trying already since days without luck.....tried to set the lightgun to "mouse" or "lightgun" but nothing worked so far.
many thanks
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# CORE CONFIGURATION OPTIONS
#
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
rompath Rom_bios;Roms
hashpath hash
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath .;ini
fontpath .
cheatpath cheat
crosshairpath crosshair
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
hiscore_directory hi
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 1
frameskip 0
seconds_to_run 0
throttle 1
sleep 0
speed 1.0
refreshspeed 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 0
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect none
#
# CORE VECTOR OPTIONS
#
antialias 2
beam 2.1
flicker 0
#
# CORE SOUND OPTIONS
#
sound 1
samplerate 22050
samples 1
volume 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 1
joystick 1
lightgun 1
multikeyboard 0
multimouse 1
steadykey 0
offscreen_reload 1
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
uimodekey auto
mouse 1
joystick 1
lightgun 1
dual_lightgun 0
offscreen_reload 0
steadykey 1
keyboard_leds 1
led_mode ps/2
ctrlr Standard
stickpoint 0
joyid1 0
joyid2 1
joyid3 2
joyid4 3
joyid5 -1
joyid6 -1
joyid7 -1
joyid8 -1
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device joystick
adstick_device joystick
pedal_device joystick
dial_device joystick
trackball_device joystick
lightgun_device mouse
positional_device joystick
mouse_device mouse
digital j0a0a1,j1a0a1,j2a0a1,j3a0a1
#
# CORE DEBUGGING OPTIONS
#
log 0
verbose 0
update_in_pause 0
debug 0
debugscript
debug_internal 0
#
# CORE MISC OPTIONS
#
bios
cheat 1
skip_gameinfo 1
uifont default
#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch 0
disable_nagscreen_patch 0
disable_loading_patch 0
#
# WINDOWS DEBUGGING OPTIONS
#
oslog 0
watchdog 0
debugger_font "Lucida Console"
debugger_font_size 9
#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
multithreading 0
numprocessors auto
profile 0
bench 0
#
# WINDOWS VIDEO OPTIONS
#
video d3d
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
waitvsync 0
syncrefresh 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 1
#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion 9
filter 1
#
# PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution 640x480x16
view auto
screen0 auto
aspect0 auto
resolution0 640x480x16
view0 auto
screen1 auto
aspect1 auto
resolution1 640x480x16
view1 auto
screen2 auto
aspect2 auto
resolution2 640x480x16
view2 auto
screen3 auto
aspect3 auto
resolution3 640x480x16
view3 auto
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 0
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# WINDOWS SOUND OPTIONS
#
audio_latency 4
audio_sync 0
#
# CORE LANGUAGE OPTIONS
#
language en_US
use_lang_list 1
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Did you read the instructions on setting up MAME games?
https://www.ultimarc.com/AimTrak%20Setup%20Guide.pdf (https://www.ultimarc.com/AimTrak%20Setup%20Guide.pdf)
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Hello
Yes, I went through this already a couple of times.
Regarding the lightgun settings in the . ini I am not sure if they are correct, for example "lightgun" is there available 2 times, need to set both to 1? What about the option "mouse" and "lightgun" ?
At this point I was able to correctly map the trigger and bottom for bomb for T2, so shooting is ok.
But it just shoots to the upper left corner, the crosshair is not moving, in game calibration doesn't work.
Strange is that the mapping worked for the X and Y axis but for some reason not when returning to game, same after restart if the game.
thanks for let me know
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Hello
Yes, I went through this already a couple of times.
Regarding the lightgun settings in the . ini I am not sure if they are correct, for example "lightgun" is there available 2 times, need to set both to 1? What about the option "mouse" and "lightgun" ?
At this point I was able to correctly map the trigger and bottom for bomb for T2, so shooting is ok.
But it just shoots to the upper left corner, the crosshair is not moving, in game calibration doesn't work.
Strange is that the mapping worked for the X and Y axis but for some reason not when returning to game, same after restart if the game.
thanks for let me know
Did you read the specific instructions for T2/RevolutionX in the manual linked above?
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Yes of course, believe me I went through the maual a couple of time, line by line, but in the game the cursor doesnīt move.
When pressing tab I am able to map the gun, but the entries stays grey.
Thanks
Chimera
Out from the manual:
From mamedev.org: The game will automatically ask you to calibrate the guns when you start the game for the first time. Simply put, use your mouse or keyboard to "target" the top left corner when the game asks so. There aren't any visual cues to help this, so you'll have to go by the numerical coordinates that are visible on the screen. The numbers you see are in a simple 8‐bit scale going from 0 to 255. To "target" the top left corner, keep moving your mouse until you get P1 X and P1 Y as near to 0 as possible. The middle is located at about 127, 127, and the bottom right corner as close to 255 as possible. Repeat the process for the second player.
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check in the ini folder located in your MAME folder to see if T2 has it's own ini file.
If there is one there, it will override your mame.ini file.
Multimouse shouldn't make a difference with only one player, but that's something else to try changing.
Those are the only other things I can think of.
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Hello,
No .ini file for T2 in the folder. But I found the solution already, pretty simple...now
ADSTICK_DEVICE=Lightgun
Afterwards just calibration in mame and everything works perfectly.
Looks like in a XXXX in 1 gameboard it needs to be setup like this
http://www.mameaddicts.com/phpBB3/viewtopic.php?f=3&t=509 (http://www.mameaddicts.com/phpBB3/viewtopic.php?f=3&t=509)
bye