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Recent Posts

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1   Main Forum / Slagcoin site has gone darkon Yesterday at 09:39:44 pm

Started by Extruder - Last post by Extruder

Slagcoin, the home of many useful templates for control panels and other tools has gone offline.

Still accessible via the Wayback machine at https://web.archive.org/web/20250818204233if_/https://slagcoin.com/joystick/layout.html

Maybe someone with better document design skills than me can grab the templates and turn them into a PDF reference?

Started by RandyT - Last post by Fusselkroete

Hello back,

Really cool what I found on the internet:



Someone made a Let's Play for Resident Evil: Dead Aim with Lichtknarre :D

Nowadays, people only play it with a gamepad. But it should really be played with a light gun setup like Metroid Prime and these other free to aim games.   :burgerking:

I bet this Pepe_le_PewPew will soon be a big Let's Player on the scene!  :cheers:  8)

3   Main Forum / Re: Anywhere to buy a name cab anymore?on Yesterday at 05:45:27 am

Started by patm95 - Last post by PL1

I don't know, I guess it depends if all 4 players are facing the monitor straight on or not. If I were to take that Analog KADSTICK picture you have, set it on the side of an arcade machine and play from there I am not going to be confused on which way is up or down. I might actually be confused if I push up from the way the buttons are positioned and it does not go up.
Not sure if the KADESTICK is the best example for the point you're making here.  Maybe substitute your choice of hand-held console controllers?

There is a large difference between how you orient yourself with a small portable hand-held console controller versus a large fixed arcade control panel.

With a hand-held console controller you have both hands gripping the controller which naturally triangulates it to your body and creates an internal mental orientation "index" even if you're sitting at an angle slightly off to the side of the TV.

If you change the angle you're sitting at relative to the TV, odds are you'll keep the same grip on and positioning for the controller relative to your body which will keep the same mental orientation "index".

With a large fixed arcade control panel, you can't move the panel to orient it to your body so the orientation has to be external.

If the P3/P4 sticks are angled, you have to stand in exactly the right place to orient yourself to the stick or train yourself to adjust to the different angle.  Changing P2 from your friend 'Beanpole' Bob to your other friend 'Stout' Sammy can move your position relative to the P4 stick 5-10(?) degrees which can throw off your ability to consistently hit the desired directions.

If the P3/P4 sticks are not angled, it's easier to change the angle you're standing at because the stick is oriented to the monitor.

On a Gauntlet cab, the outer players will definitely not be facing the monitor straight on -- more like 45-60(?) degrees, but you can tell that Atari didn't angle the sticks because the carriage bolt holes are aligned with the front edge of the monitor.




Scott

4   Main Forum / Rollie Leaf Switcheson February 12, 2026, 11:18:36 pm

Started by ponyboy - Last post by ponyboy

By the end of the week Rollie Leaf Switches will be available.

They will be $3.95 ea. 

More Products to come!!!

Please go to rollieelectronics.com

5   Software Forum / AHK2 helpon February 12, 2026, 11:10:48 pm

Started by DaOld Man - Last post by DaOld Man

Im trying to run a AHK V2 script in Windows 10.
I load it when PC starts.
When the script detects both left and right key pressed, it sends Escape to exit mala screensaver, or any game being run.
I then send a V to exit Mala.
It then exits Mala, then shutdowns the PC.
All seems to work fine except the Send Esc.
If Im not playing a game, Mala quits and then I get a clean shutdown.
However If I am running a game, when ESC is sent, the game doesnt exit.
It goes straight into PC shutdown.
I have tried
send {Esc}
and
send "{Esc}"
in the script, and neither seems to work.
Im sure its something simple, I have exhausted searching the net for it.

6   GroovyMAME / Re: huge thanks to calamity, rion and substringon February 12, 2026, 09:46:50 pm

Started by Dark_magician - Last post by Digitech

Congrats brother

7   Main Forum / Re: Anywhere to buy a name cab anymore?on February 12, 2026, 09:38:46 pm

Started by patm95 - Last post by fallacy

I don't know, I guess it depends if all 4 players are facing the monitor straight on or not. If I were to take that Analog KADSTICK picture you have, set it on the side of an arcade machine and play from there I am not going to be confused on which way is up or down. I might actually be confused if I push up from the way the buttons are positioned and it does not go up.

8   GroovyMAME / Re: huge thanks to calamity, rion and substringon February 12, 2026, 06:25:00 pm

Started by Dark_magician - Last post by Rion

That's very sweet.
But I can't take credit for something I didn't do.
The Switchres API/CLI, The Linux Kernel 15kHz video patches & GroovyMame is all Calamity, Substring, D00zers work.
Alphanumu for his work on implementing the Switchres API into Retroarch together with Calamity and Substring.

Started by sellsellsell2000 - Last post by sellsellsell2000

Real Bout Fatal Fury 2 art set Neo Super29 Type 2 / Sega New Astro City candy cab









10   GroovyMAME / huge thanks to calamity, rion and substringon February 12, 2026, 04:52:56 pm

Started by Dark_magician - Last post by Dark_magician

didn't know it was possible to play arcade games at native resolution on a CRT until a few years ago, from the bottom of my heart thank you
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