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Started by bobbyb13 - Last post by Zebidee

This should be fun to follow because I barely understand what I'm looking at, and its one of your projects which rarely disappoint!

Started by bobbyb13 - Last post by bobbyb13

Well, while I'm waiting for other crap to happen on my current vector project these crazy boards arrived- all the way from France!



Drew, posting over on "the other site" has blazed this trail ahead of me (and itnis from him that I learned of this very cool project) and has documented his journey already.
As such, I will merely be regurgitating some of those those efforts mostly, but as I am trying to maintain the original CRTs and am working with items hopefully slightly improved because of his communication with the developers of these boards my project will wind up slightly different and I'll aim to go into more detail.

The gent I communicated with, Sebastien, has been excellent with his help facilitating this.
I was a bit concerned about sending so much $$ to the other side of the planet, to someone I don't know, in a country that was making it difficult to ship anything to me, but it turns out that this is a legitimate project run by brilliant and trustworthy fellow enthusiasts.

Per their recommendations, I bought parts for the PCs required to run these machines and as I get around to assembling them I will give some detail about them going together and how they work with these boards.

The idea is that these pcbs and add-ons (which they are developing for various original arcade driving machines) when connected to an original cabinet with a PC will allow the user to run practically any driving game you have seen, from virtually every platform you have used, and still utilize the forcefeedback, buttons, wheel, pedals, and shifter of that original machine properly.

There ARE limitations to this of course, as the realities of 270 vs. 360 games, shifter switch type differences, pedal styles, indicator light outputs, etc. cannot be ignored obviously, but the developers kept this in mind to add as broad an implementation as possible with what they built.

I am told that the user manual included on the hard drives I got with these happens to be in French.

This should prove to be an interesting one.

Started by saint - Last post by bobbyb13

2049 joy

4   Everything Else / Re: Yoon Today at 03:12:38 am

Started by Kleien - Last post by bobbyb13

Welcome!
There are plenty here who still use CRTs in their projects (me included) and there are lots of resources for utilizing them, depending upon your use case and ultimate goals.

A few that come immediately to mind-

https://tubular.atomized.org/

https://crtdatabase.com/

If you have questions just ask!
I'll help if I can but others know more than I.

Bobby

5   Main Forum / Re: Operating system... What are you using?on Yesterday at 11:25:16 pm

Started by severdhed - Last post by jasonbar

Windows 2000 Professional, w/ MaLa front end(!)

6   Everything Else / Yoon Yesterday at 06:03:22 pm

Started by Kleien - Last post by Kleien

Just joined. Simply interested in CRTs.

Started by sellsellsell2000 - Last post by Ayeyoyoyo

Is Transparent / backlit / translit material available for Lindbergh ?

Started by psakhis - Last post by Rion

Neon Inferno

Steam

Native res is 424x240

424x240@60Hz








In loving memory of Sergi Clara (psakhis)

Started by psakhis - Last post by rancid

Hi All,

Super dumb question and I apologize, but is it possible to get "pseudo" scanlines with a 31khz PC CRT Monitor using these native resolutions?  I am trying to use switchres with super resolutions and I can't get anything to work where it is full screen, but it does display in small windows.  I have switchres fully working in retroarch, but anything outside of retroarch just isn't working well.  When I look in the display settings for windows I see the desktop resolution varies from the active resolution which I assume is the main problem.

Started by eoinzy - Last post by eoinzy

Also, one more thing.
I often use RDP or VNC to connect to my arcade PC for configuration and other things.
I tried to put a custom resolution of 1024x768 but when the modelines are generated, it gets vertically truncated to 1024x560.

It's very difficult to use this resolution to configure frontends. Is there a way I can force a resolution like 720p, just termporarily, while i do my configuration?
Note, the CRT is turned off at this point. I have smart plugs that I can turn on and off from my phone so i can power on the PC and cabinet separately. I do this when i remotely connect to it for config or adding new games

Thanks again
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