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Ikaruga CP Layout
DJ_Izumi:
Since I have arcade stick goodness for my 360, I need some button references. Namely, I'm trying to find out what the Ikaruga arcade CP layout is, that is, which buttons are which function on the real machine. That way I can change my layout to match the arcade version. Obviously the gamepad layout just translates oddly to the arcade stick. :X I googled around but couldn't find an actual photo of a labled Ikaruga CP.
Ginsu Victim:
All I've found so far is how they were setup, not the layout itself....
BUTTON 1 = Fires the Ikaruga's machinegun. Holding onto Fire will shoot a
continuous dual stream of bullets, while tapping Fire will shoot a single
bullet per tap.
BUTTON 2 = Changes polarity. In Ikaruga, your ship has two forms: black and
white. How this plays into the game is explained below.
BUTTON 1 + BUTTON 2 = Executes an Energy Release attack.
Depending on how much energy is stored within the energy bar, several energy
homing missiles will fire out and cause incredible damage toward enemies
on-screen. This powerful attack can even go through obstructions.
DJ_Izumi:
Just two buttons? Hmm, for console the super weapon is mapped to a third button.
I'm presuming that's right to left?
Ginsu Victim:
What I read was button 3 is button 1 and 2 combined.
DJ_Izumi:
Yeah, it seems to have an option to enable or disable the super by pressing attack and switch at the same time.
Ya know, I'm suprised that there isn't a compiled list of arcade panel mappings for console arcade sticks. Both due to the rise in popularity of sticks and that the default console layouts are just jibberish scrambled crap when directly applied to an arcade stick.
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