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New HAPP horizontal pushbuttons sux! Stay away!
RandyT:
I guess my first question after all of that is what it is that makes the Sanwa buttons attractive? It it the short throw? An instantaneous response? Please elaborate, since you are a fan of them. FWIW, both of those things aren't necessarily positives for the BYOAC crowd.
My biggest concern about something new like this is the limited audience. While they might be favored by those who like the Sanwa's, it sounds like the only real market would be for those looking to replace the standard "old-school" buttons with the Japanese style. The folks who are building new fighter panels would probably just stick to the Sanwas, so where's the potential market?
Just the tooling for something like this would be about $7k. Ya gotta sell a lot of buttons to ever see that money again. :)
RandyT
Jack Burton:
The attractiveness of Sanwa buttons is the very little deadzone involved in pushing the button combined with the soft feel and short throw. The wide flat surface of the button is also preferred by fighting game players to the concave shaped buttons.
The potential market would be those players who have older custom arcade sticks, like a MAS stick, or those who have American style cabinets who would like to replace their buttons with Sanwas, but do not want to go through the effort involved in drilling the holes out and routing the bottom of their panel.
These players are not all fighting gamers either. In recent years a small community of players who are fans of candy cabs and Japanese arcade games has emerged. Most of these players want a candy cab, but they are not very common or available, and they have settled for an American style cab. I am one of them. They would welcome a button that is functionally very similar to an OBSF.
I personally would be putting these into my MAS stick, my cab, and my custom joystick. This combined with a Seimitsu LS-56 + Bat top would give a Japanese feel, but would preserve the case and the ability to switch back to American parts.
I don't think you would make any money on this. Maybe if you charged $5 a button you would, but I'm not sure people would be willing to buy at that price. OBSF's used to sell around that though, so you never know. But for 7k that would mean you would have to sell 1400 buttons to break even, and I don't think there would be even half of that many people interested.
But if you could make a button that was once cheaper and better than Sanwas, then I think you would find a goldmine. Sanwa buttons always seemed overpriced and less durable to me, even though their performance was great.
It's just one of those fanciful things. There are a dozen more out there that I think about occasionally.
An ArcadeVGA like graphics card that supports native arcade resolution output over composite, S-video, and component video would be another thing I have always wanted. This one is probably more possible, but has yet to see any development.
RandyT:
--- Quote from: Jack Burton on October 29, 2009, 12:54:31 am ---The attractiveness of Sanwa buttons is the very little deadzone involved in pushing the button combined with the soft feel and short throw. The wide flat surface of the button is also preferred by fighting game players to the concave shaped buttons.
--- End quote ---
There's something on the horizon and that's all I can say for now. It may or may not be appealing to your crowd. I guess we will have to wait and see.
--- Quote ---I don't think you would make any money on this. Maybe if you charged $5 a button you would, but I'm not sure people would be willing to buy at that price. OBSF's used to sell around that though, so you never know. But for 7k that would mean you would have to sell 1400 buttons to break even, and I don't think there would be even half of that many people interested.
--- End quote ---
And of course, a higher price would drive folks to the Sanwas, this cutting the market again. Also, your 1400 number is way off. The buttons aren't free ;).
RandyT
kagaden:
I'd buy em to try em on my wood panel.
Really the big difference I see is that sanwa buttons are really physically flat & soft, which makes it easier to roll your hand over the buttons for some technically ridiculous combo's in SF4. Check out Yeb's Gen video's sometime... every time he does a handslap combo with Gen he's rolling his fingers over 8 buttons within 2-3 frames. Try doing this on happs and you'll break your finger at how high the mounting + button sit... even convex buttons.
kowal:
Ultimarc sell iL PSL
HAPP sell iL PSL-L
two different models
I will PSL from ultimarc - lower height
I never have PSL-L from iL for comparison to new HAPP PSL-L
but ABS on new happ buttons look identical, only micro sux - megacrap microswitch
and last thing iL logo is only on 4 colours (white, blue) next 4 is blank
personaly for old games fighter (UMK3) and shooter (1 shot = 1 laser) I use only iL buttons
for new fighters GGXX I use sanwa and for STG shooter I use Seimitsu or sanwa RG buttons
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