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Cocktails & Trackballs
Jakobud:
Quick question, how do you build a cocktail where each player has their own independent trackball? A modified version of Mame that allows multiple mice?
Hoopz:
It doesn't need to be a modified version of Mame now. Multiple mice have been supported for a while now.
Jakobud:
Also, how come according to mameinfo.dat, Centipede's controls are an 8 way joy?
Jakobud:
--- Quote from: Hoopz on October 20, 2009, 05:40:32 pm ---It doesn't need to be a modified version of Mame now. Multiple mice have been supported for a while now.
--- End quote ---
Ah ya I just realized that after messing around with it. Thanks!
u_rebelscum:
--- Quote from: Jakobud on October 20, 2009, 05:40:44 pm ---Also, how come according to mameinfo.dat, Centipede's controls are an 8 way joy?
--- End quote ---
Mameinfo only lists one input type per game (like maws). Mame's Centipede driver has inputs from both 8-ways and tTBs. Due to the logic maws uses, if a game has these two inputs, maws always picks 8-way as the listed type; I'm assuming mameinfo.dat uses the same logic.
I don't see any code (in my very quick skim) of the driver of any of the centipede games using the 8-way inputs. Millipede has code specially designed for 8-ways, even though it doesn't a dipswitc to pick between 8-way & TB.
So the main question is should the driver have joystick inputs, too? And what about millipede? If neither had joysticks wired, the driver should be updated. If that but their clones or bootlegs did use joysticks, whose should declare their own inputs separate from their parents who didn't.
The secondary question is when will Maws/mameinfo update their logic to beable to have more than one input type per game? (Tron, wacko, quaterback to name a few.)
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