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USB Spinner control panel with 7 to 11 buttons. Possible?
D_Harris:
--- Quote from: severdhed on September 26, 2009, 09:58:01 pm ---just out of curiosity, what game are you trying to play that uses a spinner and 11 buttons?
--- End quote ---
No games.
The idea is to have the spinner for games where it's needed, and buttons for the button-only games all on the same control panel.
Darren Harris
Staten Island, New York.
GaryMcT:
I'm assuming that's at least two players worth of buttons.
D_Harris:
--- Quote from: GaryMcT on September 26, 2009, 10:38:11 pm ---I'm assuming that's at least two players worth of buttons.
--- End quote ---
Nope. I need the option of playing a game like Asteroids, along with having "coin", "player 1", "player 2", "Exit", and "pause".
Darren Harris
Staten Island, New York.
drventure:
Just use a hub.... or two..... or four
I needed 3 hubs in my cp, and they had to be powered (just too much juice for single 500ma usb port), but all of them go out through a single USB cable to the mobo. Works great.
I just wish I could figure a way to get 4 spinners on the cp reasonably (I always loved warlords and several friends do to, but you just can't play that game with anything but spinners).
GaryMcT:
--- Quote from: drventure on September 26, 2009, 11:03:28 pm ---Just use a hub.... or two..... or four
I needed 3 hubs in my cp, and they had to be powered (just too much juice for single 500ma usb port), but all of them go out through a single USB cable to the mobo. Works great.
I just wish I could figure a way to get 4 spinners on the cp reasonably (I always loved warlords and several friends do to, but you just can't play that game with anything but spinners).
--- End quote ---
Warlords. . good. :) One of the reasons I want to build a cocktail at some point. :)
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