Main > Software Forum
Xbox 360 XInput keyboard hack (works for SFIV, MKK, SFxTekken, Etc)
fablog:
Thx Man, I'll try it later
Sent from my Nexus 7 using Tapatalk
ArcadeBliss:
Someone did make a keyboard to XInput mapper directly. Go here --> http://forum.arcadecontrols.com/index.php/topic,151830.0.html
epic:
I cannot figure this out. Also, the patch is not available to download.
I have a JPAC in a KI2 cab and I have SF4 installed (ArcadeVGA 5000). I can't map multiple button presses for things like Focus, etc. Any help would be VERY MUCH appreciated!
Lamaman1971:
Hi everyone, got this working with mkk no problems but, feeling cocky, tried to get it working with street fighter x tekken and, well, I think the DLL and config file are working ok, but I can't seem to turn off the keyboard input in the game menus which means every UP (for example) is sent twice... odd eh?
Anyone else got this game working?
Cheers
Lamaman1971:
Anyway, conscious I am responding to my own question I will make this brief. SFxTekken doesn't need the keyboard hack - at least the version I'm using from Steam doesn't. After a small amount of time messing with the controls it turns out that you can configure 2 player keyboard input directly from the native interface - there are lots of keys though so I'm relieved Ive got a 4 player CP to spread out some of the extra functions.
For the official record I can confirm that MKK does need the hack and works perfectly with it.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version