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GaryMcT's 2-player generic control panel layout
GaryMcT:
--- Quote from: Bender on July 22, 2009, 09:46:56 am ---did you already wire up the db25?
there should be more than enough connectors on an Ipac4 for 8+ buttons on a 2 player CP
I think I missed something
--- End quote ---
It'll definitely work just using the ipac4 for all the buttons and the USB from the U360s. I was trying to keep the logical names of all the inputs on the ipac4 sane for the generic mapping that I had chosen for the 24 connections over the db25. I never expected more than 7 buttons per player. I can make it work though. I think I'll use U360's on all control panels, which helps the issue (ie. I only need joystick directions for the special case of the Defender panel, etc.)
Bkenobi is right though about SFIV though. . . a friend had problems with that. Only one of the players can be mapped to the keyboard, the other ones has to be a gamepad. Hmmmm, need to figure that out before I finalize this.
Bender, what sort of problems have you seen with the controls being treated as a gamepad?
Bender:
I can't remember off the top of my head now, my memory is for ---Cleveland steamer--- these days
I do remember running into trouble with the gamepad and not with the key presses
One was defiantly a front end thing, and I think Dazz just mentioned that some emu's don't except gampads inputs
I never use PC games with my cab so I've never run into that (seems weak that you HAVE to use a gamepad in SFIV)
Now you have me curious, I think we should put it to the members and get a general consensus (if that's possible)
GaryMcT:
Hmmm, wonder if it's worth starting a new thread so that folks see it. :)
Bender:
why not?
GaryMcT:
Done! :)
http://forum.arcadecontrols.com/index.php?topic=94614.0
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