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GaryMcT's 2-player generic control panel layout

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GaryMcT:
OK, so now I need to order a spinner. :)  Hmmmm, what should be spinner control panel look like? :)  Analog stick with trigger on the right, spinner on the left-ish?   Will have to think about this.

If there is already a patch that makes this work for one game, it should be pretty trivial for me to move it to other games.

GaryMcT:

--- Quote from: Bender on August 28, 2009, 08:07:26 pm ---Leapinlew did it for Gryruss and Time pilot so cool!
I'd love to do that on a few games

I'll trade you
some game mods diffs for a U360 mod


--- End quote ---

Which games and what do you want them to do? :)

GaryMcT:
Another sketch. . will likely try to build another prototype tomorrow, or at least get started on it:

Bender:

--- Quote from: GaryMcT on August 28, 2009, 11:47:24 pm ---
--- Quote from: Bender on August 28, 2009, 08:07:26 pm ---Leapinlew did it for Gryruss and Time pilot so cool!
I'd love to do that on a few games

I'll trade you
some game mods diffs for a U360 mod


--- End quote ---

Which games and what do you want them to do? :)

--- End quote ---

I'll have to think about it

but a few like asteroids, gyrus, time pilot, front line

--- Quote from: GaryMcT on August 29, 2009, 07:17:11 am ---Another sketch. . will likely try to build another prototype tomorrow, or at least get started on it:



--- End quote ---

I think that is a winner!  ;)

GaryMcT:
Cool!  Hmmmm, I don't like the normal Gyruss control scheme too much. . . what are you thinking?  Spinner?  It would still only snap to the nearest 8 directions, which I think is the bad part about the original control scheme.  That game REALLY wanted to be coded for a spinner!

Starting to dream of a GGG High-low spinner and a GGG Electric Ice-T 2.25" trackball. . . I almost wish the trackball came in regular all cue-ball white.  I'm not sure that I'm into lit trackballs.

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