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GaryMcT's 2-player generic control panel layout
GaryMcT:
OK, so now I need to order a spinner. :) Hmmmm, what should be spinner control panel look like? :) Analog stick with trigger on the right, spinner on the left-ish? Will have to think about this.
If there is already a patch that makes this work for one game, it should be pretty trivial for me to move it to other games.
GaryMcT:
--- Quote from: Bender on August 28, 2009, 08:07:26 pm ---Leapinlew did it for Gryruss and Time pilot so cool!
I'd love to do that on a few games
I'll trade you
some game mods diffs for a U360 mod
--- End quote ---
Which games and what do you want them to do? :)
GaryMcT:
Another sketch. . will likely try to build another prototype tomorrow, or at least get started on it:
Bender:
--- Quote from: GaryMcT on August 28, 2009, 11:47:24 pm ---
--- Quote from: Bender on August 28, 2009, 08:07:26 pm ---Leapinlew did it for Gryruss and Time pilot so cool!
I'd love to do that on a few games
I'll trade you
some game mods diffs for a U360 mod
--- End quote ---
Which games and what do you want them to do? :)
--- End quote ---
I'll have to think about it
but a few like asteroids, gyrus, time pilot, front line
--- Quote from: GaryMcT on August 29, 2009, 07:17:11 am ---Another sketch. . will likely try to build another prototype tomorrow, or at least get started on it:
--- End quote ---
I think that is a winner! ;)
GaryMcT:
Cool! Hmmmm, I don't like the normal Gyruss control scheme too much. . . what are you thinking? Spinner? It would still only snap to the nearest 8 directions, which I think is the bad part about the original control scheme. That game REALLY wanted to be coded for a spinner!
Starting to dream of a GGG High-low spinner and a GGG Electric Ice-T 2.25" trackball. . . I almost wish the trackball came in regular all cue-ball white. I'm not sure that I'm into lit trackballs.
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