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Best monitor for Vector games with mame

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genesim:
I was doing some motion tests and it really is a laugh.

So if you go with something like Ecco the Dolphin like the beggining seqeunce you get "blur" at the super fast intro..but wait, Ecco is clear as a bell??  How is this?

Mortal Kombat 4, I put the run feature on going back and forth back forth, no blurring(or so minimal not even worth mentioning)...but yet if you go with run on MK3 you get more obvious blur could it be the programming?

Of course this all doesn't make sense when you consider something like MK VS DC Universe where there is tons of fast movement particularly when the drop off the cliff.  No blur there.   Particularly looking at the background zipping past stagnate objects   Game is so clear with all the movement.   Now the Flash has intentional blur but of course what is interesting is that something like Batman spinning around in a circle doesn't blur??   Hmmmm

Sonic the Hedge Hog back and forth back and forth...nothing.

Doom 3 same deal.    You have all types of stuff jumping around the screen.   I have a video card that runs it at the highest resolution my 1080p will allow(which is 2 short of the top shelf of the game options since PC resolutions are obviousy beyond the Sony display)...NO BLUR.

This is all such horse puckey.    I remember watching old TV's and the ghosting was far worse, and we all know that old arcades are very capable of alot of this as well.   The refresh rates were so low.    It is all opinions I guess.   

If you say that you have tested tons of 60hz and 120hz and see blur in all I guess I cannot argue with you, but I hate to see you pair up one with the other.   There is a world of difference between the two.    I know for a fact that my older LCD did show blur because its response time was in the 15ms range or close to it.    HORRIBLE.    That is what most people are talking about when they talk about blur.   Newer LCD's, does not exist, and hasn't for a long time.    My LCD in my arcade has a 4ms response and I don't see it at all.   

Now the 700:1 contrast ratio...yeah the black isn't the greatest...but it still looks dang good to me!

But I do understand about time, and though I post back, it is because this subject greatly interests me.    Though some on here would rather turn it into something else, this is not my intention.

Hashing out the facts is my goal.

isucamper:

--- Quote from: genesim on May 30, 2009, 08:44:48 pm ---Componest signals cannot match a digital source.   CHECK

--- End quote ---

Generally, people prefer HDMI over component because it has the ability to pass high def audio along with the video.  As far as the video, the comparison between the two is pretty subjective over which one a person might prefer (warmer analog signal or more consistant digital one).  You make it sound like a fact that digital is better, and that's not the case at all.  Component is able to pass full 1080p just like HDMI and much like how some people prefer vinyl records to CDs, some people prefer the look of high def video over component cables to HDMI. 




--- Quote from: genesim on May 30, 2009, 08:44:48 pm ---120hz display refreshes at a rate that is beyond what the human eye can detect.  CHECK

--- End quote ---

Ohhh... kay?  What does this have to do with anything?  The human eye cannot detect 60Hz either.  It doesn't change the fact that you are going to get motion blur on either 60hz or 120hz because of the progressive display of non CRT based HDTVs. 

Here's another link talking about the subject since you seem to refuse to read the wiki one I supplied and then you demand that I present proof on the matter.  Here's proof.  Please read it this time. 

http://www.statemaster.com/encyclopedia/HDTV-blur  <----proof


--- Quote from: genesim on May 30, 2009, 08:44:48 pm ---Using sidescrollers that were meant to be seen in an interlaced way is a poor choice for detecting blur CHECK

--- End quote ---

Um.  I'm not hooking up an NES to these TVs.  There are plenty of games for the high definition systems that do side scrolling, and those are what I'm testing with.  The blur is not because of some deinterlacing process.  Please believe me when I tell you I've been playing video games for a very long time, and I know exactly what to look for. 

http://reviews.teamxbox.com/xbox-360/1579/Mega-Man-9/p1/
http://xboxlive.ign.com/articles/775/775220p1.html

isucamper:

--- Quote from: genesim on May 30, 2009, 09:30:10 pm ---So if you go with something like Ecco the Dolphin like the beggining seqeunce you get "blur" at the super fast intro..but wait, Ecco is clear as a bell??  How is this?
--- End quote ---

Because... Echo is centered in the middle of the screen and does not move.  Everything else moves around him. 

As for your other games, go try them on a CRT and see how they look.  You have no point of reference.

You know what?  I'm done.  You win.  You're right.  LCDs have no blur.  No HDTVs blur whatsoever.  I hope everyone listens to you and not me. 

Turnarcades:

--- Quote from: rrcade on May 27, 2009, 11:37:24 pm ---So after tweaking the vector settings in mame what monitor would give the best looking picture?

Real Arcade monitor with AVGA card
Old Computer monitor (curved glass)
Flat LCD Monitor?

opinions?

--- End quote ---

Dude, ignore the accuracy arguement or you'll be here all year. This accuracy/tech spec war of words ruins many similar simple Arcade Monitor/PC Monitor threads as people eventually forget what you originally ask.

Building a second cab? - Use an old CRT. At the end of the day you're gonna be playing the games, not having a bunch of art critics sat round analysing it like a painting.

genesim:
isucamper,

Calm down.   Should I do the same and say you are right too?   

We can disagree without someone pitching a fit.   

The Echo intro screen has no Echo in it.   Then he comes out and splashing through the back ground and passes up the background.   You know the part right?   That would be a point of reference.   Movement...but of course you ignore the rest of my examples.

As for trying them on a CRT display, yes I have done that many many many times.   The Genesis is my favorite system and I am most assuredly a Sega boy.   I am well aware of how the games looked emulated on a CRT screen as well as of course playing them on the NTSC standard.

But the difference between you and me is that I also have it on a new 120hz LCD screen in my house..not just walking into a store and pointing your finger when most of the time those idiots at the store actually use a COMPOSITE signal.   At best they use the Component.   Neither are proper for showing off the ability of the display unit.

Still, this seems to be a very touchy subject with so many and all I encourage is that one should get familiar with new tech and actually spend months looking at the differences as opposed to thinking you know.   You will find that you walk away with a much more informed opinion.

I have 3 CRT monitors in the house, I used to own a Plasma for several years, and I also have 4 LCD screens...each of various age.    Not to mention me having owned every kind of monitor in the past.   Years ago I would be on your side.   LCD's blurred then...but I am not stuck in the past and progress is progress.  I call it as I see it.   To each his own.

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