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The candy files...

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Ginsu Victim:
Ah.....so you mean the video card trick is causing a problem? Can't hurt to try it without it and see if the prob goes away.

Ummon:
Well, I wish it had. I thought it might, but it didn't. Actually, for some reason, then the JPAC stopped allowing controls input regardless of reboot. Okay. So I asked Andy....and shortly after I sent, the damn thing started working! I didn't do anything, I swear.


By the way, I just couldn't deal with how ruddy the lower res games looked with hwstretch, so, though they are cut off some, the ones that are playable look so much better native. I'm also considering adjusting the geometry and the FE layout for 352x264, but that may be too much for the bulk of horizontal games.

Ummon:
Here are some new photos of what I was talking about regarding using hwstretch at 336x240. The Rampage and R-type 2 look pretty good. The Dig Dug looks worse than the photo lets on. Notice in the second Dig Dug that the reflection of the ceiling lamp is clear, and that the game text is that blurry.

Ummon:
And some more vids:





Ummon:
Strange news, but not unwelcome.....


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