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Using U360's with Battlezone type games
Ummon:
In the MaLa Umapper there's a 2-way vertical map, so yes it has been done.
TheShanMan:
Ummon, I don't think you really read the posts in this thread. ???
TheShanMan:
Yes, this works great with the u360! Thanks u_rebelscum! :applaud: I don't know how you do "not's" in mame's config menu, so I did it by hand. Here's my bzone.cfg:
--- Code: ---<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
<system name="bzone">
<video>
<target index="0" view="Color Overlay" />
</video>
<counters>
<coins index="0" number="33" />
</counters>
<input>
<port tag="DSW1" type="DIPSWITCH" mask="3" defvalue="3" value="2" />
<port tag="IN3" type="P1_JOYSTICKRIGHT_DOWN" mask="1" defvalue="0">
<newseq type="standard">
JOYCODE_1_YAXIS_DOWN_SWITCH NOT JOYCODE_1_XAXIS_RIGHT_SWITCH OR JOYCODE_1_XAXIS_RIGHT_SWITCH NOT JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH
</newseq>
</port>
<port tag="IN3" type="P1_JOYSTICKRIGHT_UP" mask="2" defvalue="0">
<newseq type="standard">
JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_XAXIS_RIGHT_SWITCH OR JOYCODE_1_XAXIS_LEFT_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH
</newseq>
</port>
<port tag="IN3" type="P1_JOYSTICKLEFT_DOWN" mask="4" defvalue="0">
<newseq type="standard">
JOYCODE_1_YAXIS_DOWN_SWITCH NOT JOYCODE_1_XAXIS_LEFT_SWITCH OR JOYCODE_1_XAXIS_LEFT_SWITCH NOT JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH
</newseq>
</port>
<port tag="IN3" type="P1_JOYSTICKLEFT_UP" mask="8" defvalue="0">
<newseq type="standard">
JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_XAXIS_LEFT_SWITCH OR JOYCODE_1_XAXIS_RIGHT_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH
</newseq>
</port>
</input>
</system>
</mameconfig>
--- End code ---
Ummon:
--- Quote from: TheShanMan on March 27, 2009, 09:55:02 pm ---Ummon, I don't think you really read the posts in this thread. ???
--- End quote ---
By his wording I didn't get that he wanted to use only one stick, and then I sorta glossed over his second post. In any case, I can't find it, so maybe it was a special build, but I swear I recall playing some fairly earlier version of mame that had this feature.
TheShanMan:
Well, it doesn't need to be a feature of mame given that you can configure it to work as u_rebelscum indicated. And in fact it probably shouldn't be a feature of mame since that would be an inaccurate representation of the original hardware.
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