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To link or not to link buttons, that is the question!
DaveMMR:
Even with all the input requirements I kind of meant that you can just get the harnesses for the U360's and hook up the main 7 buttons to each one (and starts perhaps) to each one. That takes care of 16 inputs right there. And if you link buttons, you knock off a whole lot more buttons. And... that's a lot of buttons. ;D
Visitor Q:
Oh ok... I think I see what you are saying. I did not know there was such a thing, my bad.
So what you are saying is if I buy two of these:
UltraStik Button / Encoder Harness
Optional Wiring Harness for connecting keyboard encoder (output mode) or 8 buttons (input mode)
You can connect 8 buttons each to player 1 and 2 U360? Am I understanding you correctly because this would cut back on 14 key presses on my current setup here! That would be awesome!!!
DaveMMR:
--- Quote from: Visitor Q on October 12, 2008, 10:32:31 pm ---Oh ok... I think I see what you are saying. I did not know there was such a thing, my bad.
So what you are saying is if I buy two of these:
UltraStik Button / Encoder Harness
Optional Wiring Harness for connecting keyboard encoder (output mode) or 8 buttons (input mode)
You can connect 8 buttons each to player 1 and 2 U360? Am I understanding you correctly because this would cut back on 14 key presses on my current setup here! That would be awesome!!!
--- End quote ---
Exactly. They are seen as gamepad buttons in Windows, MAME and any emulator that supports gamepads.
Visitor Q:
--- Quote from: DaveMMR on October 12, 2008, 10:37:51 pm ---
--- Quote from: Visitor Q on October 12, 2008, 10:32:31 pm ---Oh ok... I think I see what you are saying. I did not know there was such a thing, my bad.
So what you are saying is if I buy two of these:
UltraStik Button / Encoder Harness
Optional Wiring Harness for connecting keyboard encoder (output mode) or 8 buttons (input mode)
You can connect 8 buttons each to player 1 and 2 U360? Am I understanding you correctly because this would cut back on 14 key presses on my current setup here! That would be awesome!!!
--- End quote ---
Exactly. They are seen as gamepad buttons in Windows, MAME and any emulator that supports gamepads.
--- End quote ---
NICE! I did not know this.
So in the same way that I would use the U360, I would use the buttons that go along with it so if a certain emualtor would require a key press, I would just use xpadder or joy2key to make it work then?
Blanka:
I would not link buttons. You can always link them software-wise with the iPac utility! And try to use the U360 button connections for the 'non standard' buttons as much as possible. It will keep reconfiguring Mame and other programs to a minimum, as they are gamepad buttons and not keyboard buttons.
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